Shader first pass

This commit is contained in:
2026-03-17 08:42:43 -05:00
parent 7356286fe0
commit ff92a78dda
24 changed files with 634 additions and 87 deletions

View File

@@ -9,8 +9,8 @@
errorret_t displayOpenGLInit(void) {
glDisable(GL_CULL_FACE);
glDisable(GL_LIGHTING);// PSP defaults this on?
glShadeModel(GL_SMOOTH); // Fixes color on PSP?
// glDisable(GL_LIGHTING);// PSP defaults this on?
// glShadeModel(GL_SMOOTH); // Fixes color on PSP?
errorChain(errorGLCheck());
glEnable(GL_DEPTH_TEST);
@@ -24,9 +24,12 @@ errorret_t displayOpenGLInit(void) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
errorChain(errorGLCheck());
glEnableClientState(GL_COLOR_ARRAY);// To confirm: every frame on PSP?
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_VERTEX_ARRAY);
errorChain(errorGLCheck());
// glEnableClientState(GL_COLOR_ARRAY);// To confirm: every frame on PSP?
// glEnableClientState(GL_TEXTURE_COORD_ARRAY);
// glEnableClientState(GL_VERTEX_ARRAY);
// errorChain(errorGLCheck());
errorChain(shaderInit(&testShader, &SHADER_UNLIT_DEFINITION));
errorOk();
}