Refator pass 1

This commit is contained in:
2025-10-06 19:14:52 -05:00
parent 85434b4edb
commit fc52afdb00
113 changed files with 96 additions and 726 deletions
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@@ -6,8 +6,8 @@
*/
#pragma once
#include "display/tileset.h"
#include "display/texture/texture.h"
#include "display/tileset/tileset.h"
#include "display/texture.h"
/**
* Renders the console UI.
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@@ -10,7 +10,7 @@
#include "console/console.h"
#include "util/string.h"
#include "ui/uitext.h"
#include "display/framebuffer/framebuffer.h"
#include "display/framebuffer.h"
void uiFPSRender(const tileset_t *tileset, texture_t *texture) {
if(stringCompare(consoleVarGet("fps")->value, "0") == 0) {
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@@ -6,8 +6,8 @@
*/
#pragma once
#include "display/tileset.h"
#include "display/texture/texture.h"
#include "display/tileset/tileset.h"
#include "display/texture.h"
/**
* Renders the FPS counter UI.
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@@ -6,7 +6,7 @@
*/
#include "uiframe.h"
#include "display/spritebatch/spritebatch.h"
#include "display/spritebatch.h"
#include "assert/assert.h"
#include <math.h>
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@@ -6,8 +6,8 @@
*/
#pragma once
#include "display/tileset.h"
#include "display/texture/texture.h"
#include "display/tileset/tileset.h"
#include "display/texture.h"
/**
* Draw a UI Frame (using the 9-slice technique).
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@@ -9,7 +9,7 @@
#include "asset/assetmanager.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "display/spritebatch/spritebatch.h"
#include "display/spritebatch.h"
void uiTextDrawChar(
const float_t x,