archivemuh

This commit is contained in:
2025-08-20 19:18:38 -05:00
parent 1411c2e96b
commit fbfcbe9578
173 changed files with 2802 additions and 13 deletions

View File

@@ -0,0 +1,75 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "spritebatch.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "console/console.h"
spritebatch_t SPRITEBATCH;
void spriteBatchInit() {
SPRITEBATCH.spriteCount = 0;
SPRITEBATCH.currentTexture = NULL;
meshInit(
&SPRITEBATCH.mesh,
GL_TRIANGLES,
SPRITEBATCH_VERTEX_COUNT,
&SPRITEBATCH.vertices[0]
);
}
void spriteBatchPush(
texture_t *texture,
const float_t minX,
const float_t minY,
const float_t maxX,
const float_t maxY,
const uint8_t r,
const uint8_t g,
const uint8_t b,
const uint8_t a,
const float_t u0,
const float_t v0,
const float_t u1,
const float_t v1
) {
// Need to flush?
if(
SPRITEBATCH.currentTexture != texture ||
SPRITEBATCH.spriteCount >= SPRITEBATCH_SPRITES_MAX
) {
spriteBatchFlush();
SPRITEBATCH.currentTexture = texture;
}
quadBuffer(
&SPRITEBATCH.vertices[SPRITEBATCH.spriteCount * QUAD_VERTEX_COUNT],
minX, minY, maxX, maxY,
r, g, b, a,
u0, v0, u1, v1
);
SPRITEBATCH.spriteCount++;
}
void spriteBatchClear() {
SPRITEBATCH.spriteCount = 0;
SPRITEBATCH.currentTexture = NULL;
}
void spriteBatchFlush() {
if(SPRITEBATCH.spriteCount == 0) return;
textureBind(SPRITEBATCH.currentTexture);
meshDraw(&SPRITEBATCH.mesh, 0, QUAD_VERTEX_COUNT * SPRITEBATCH.spriteCount);
spriteBatchClear();
}
void spriteBatchDispose() {
meshDispose(&SPRITEBATCH.mesh);
}