Fixed dolphin rendering.
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@@ -16,6 +16,9 @@ target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DOL=1
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ISO=2
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DUSK_DOLPHIN_BUILD_TYPE=${DUSK_DOLPHIN_BUILD_TYPE}
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# GameCube/Wii PowerPC is always big-endian; declare it at compile time
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# like every other target instead of relying on endian.h's runtime probe.
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DUSK_PLATFORM_ENDIAN_BIG
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)
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# Custom compiler flags
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