Cleaned some tools up
This commit is contained in:
@@ -15,8 +15,6 @@ add_subdirectory(locale)
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add_asset(SCRIPT init.lua)
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# Subdirs
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add_subdirectory(input)
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add_subdirectory(item)
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add_subdirectory(entity)
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add_subdirectory(map)
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add_subdirectory(ui)
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@@ -1,6 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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dusk_input_csv(${CMAKE_CURRENT_LIST_DIR}/input.csv)
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@@ -1,6 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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dusk_item_csv(${CMAKE_CURRENT_LIST_DIR}/items.csv)
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@@ -25,4 +25,13 @@ elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
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INPUT_SDL2=1
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INPUT_GAMEPAD=1
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)
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endif()
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endif()
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# CSV
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dusk_run_python(
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dusk_input_csv_defs
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tools.input.csv
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--csv ${CMAKE_CURRENT_SOURCE_DIR}/input.csv
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--output ${DUSK_GENERATED_HEADERS_DIR}/input/inputactiondefs.h
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)
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add_dependencies(${DUSK_LIBRARY_TARGET_NAME} dusk_input_csv_defs)
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@@ -7,12 +7,7 @@
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#pragma once
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#include "time/time.h"
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#ifndef INPUT_CSV_GENERATED
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#error "Input CSV has not been generated. Run dusk_input_csv in CMake."
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#endif
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#include "input/inputactiontype.h"
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// #include "input/inputactionname.h"
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#include "input/inputactiondefs.h"
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typedef struct {
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inputaction_t action;
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@@ -8,4 +8,12 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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inventory.c
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backpack.c
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)
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)
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dusk_run_python(
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dusk_item_csv_defs
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tools.item.csv
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--csv ${CMAKE_CURRENT_SOURCE_DIR}/item.csv
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--output ${DUSK_GENERATED_HEADERS_DIR}/item/item.h
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)
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add_dependencies(${DUSK_LIBRARY_TARGET_NAME} dusk_item_csv_defs)
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@@ -45,16 +45,10 @@ int moduleInputBind(lua_State *L) {
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}
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void moduleInput(scriptcontext_t *context) {
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char_t buffer[128];
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assertNotNull(context, "Script context cannot be NULL");
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// Set input information
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for(inputaction_t act = INPUT_ACTION_NULL + 1; act < INPUT_ACTION_COUNT; act++) {
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const char_t *actId = INPUT_ACTION_IDS[act];
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assertStrLenMax(actId, 64, "Input action name too long for buffer");
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snprintf(buffer, sizeof(buffer), "INPUT_ACTION_%s = %d\n", actId, act);
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scriptContextExec(context, buffer);
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}
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// Setup enums.
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scriptContextExec(context, INPUT_ACTION_SCRIPT);
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// Input values.
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scriptContextExec(context,
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@@ -238,16 +238,10 @@ int moduleInventorySort(lua_State *L) {
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}
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void moduleItem(scriptcontext_t *context) {
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char_t buffer[128];
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assertNotNull(context, "Script context cannot be NULL");
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// Set item information
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for(itemid_t itemId = ITEM_ID_NULL + 1; itemId < ITEM_ID_COUNT; itemId++) {
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const char_t *itemName = ITEMS[itemId].name;
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assertStrLenMax(itemName, 64, "Item name too long for buffer");
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snprintf(buffer, sizeof(buffer), "ITEM_ID_%s = %d\n", itemName, itemId);
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scriptContextExec(context, buffer);
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}
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scriptContextExec(context, ITEM_SCRIPT);
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// Bind BACKPACK const pointer
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scriptContextRegPointer(context, "BACKPACK", (void *)&BACKPACK);
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@@ -5,8 +5,6 @@
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add_subdirectory(run_python)
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add_subdirectory(env_to_h)
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add_subdirectory(item)
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add_subdirectory(input)
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# Function that adds an asset to be compiled
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function(add_asset ASSET_TYPE ASSET_PATH)
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@@ -1,6 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_subdirectory(csv)
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@@ -1,37 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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function(dusk_input_csv CSV_FILE)
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# dusk_csv_to_enum(
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# ${CSV_FILE}
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# input/inputactiontype.h
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# inputaction_t
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# INPUT_ACTION_
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# id
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# )
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# dusk_csv_to_array(
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# ${CSV_FILE}
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# input/inputactionname.h
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# INPUT_ACTION_NAMES
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# input/inputactiontype.h
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# INPUT_ACTION_
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# id
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# id
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# )
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dusk_run_python(
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dusk_input_csv_defs
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tools.input.csv
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--csv ${CSV_FILE}
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--output ${DUSK_GENERATED_HEADERS_DIR}/input/inputactiontype.h
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)
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add_dependencies(${DUSK_LIBRARY_TARGET_NAME} dusk_input_csv_defs)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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INPUT_CSV_GENERATED=1
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)
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endfunction()
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@@ -24,17 +24,22 @@ with open(args.csv, newline="", encoding="utf-8") as csvfile:
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# For each ID
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inputIds = []
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inputIdValues = {}
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for row in reader:
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inputId = row["id"]
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if inputId not in inputIds:
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inputIds.append(inputId)
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# For each ID, create enum entry.
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count = 0
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outHeader += "typedef enum {\n"
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outHeader += " INPUT_ACTION_NULL = 0,\n\n"
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outHeader += f" INPUT_ACTION_NULL = {count},\n\n"
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count += 1
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for inputId in inputIds:
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outHeader += f" {csvIdToEnumName(inputId)},\n"
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outHeader += f"\n INPUT_ACTION_COUNT\n"
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inputIdValues[inputId] = count
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outHeader += f" {csvIdToEnumName(inputId)} = {count},\n"
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count += 1
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outHeader += f"\n INPUT_ACTION_COUNT = {count}\n"
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outHeader += "} inputaction_t;\n\n"
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# Write IDs to char array.
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@@ -43,6 +48,13 @@ with open(args.csv, newline="", encoding="utf-8") as csvfile:
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outHeader += f" [{csvIdToEnumName(inputId)}] = \"{inputId}\",\n"
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outHeader += f"}};\n\n"
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# Lua Script
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outHeader += f"static const char_t *INPUT_ACTION_SCRIPT = \n"
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for inputId in inputIds:
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# Reference the enum
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outHeader += f" \"{csvIdToEnumName(inputId)} = {inputIdValues[inputId]}\\n\"\n"
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outHeader += f";\n\n"
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# Write to output file.
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os.makedirs(os.path.dirname(args.output), exist_ok=True)
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with open(args.output, "w", encoding="utf-8") as outFile:
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@@ -1,6 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_subdirectory(csv)
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@@ -1,46 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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function(dusk_item_csv CSV_FILE)
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# dusk_csv_to_enum(
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# ${CSV_FILE}
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# item/itemtype.h
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# itemtype_t
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# ITEM_TYPE_
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# type
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# )
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# dusk_csv_to_enum(
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# ${CSV_FILE}
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# item/itemid.h
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# itemid_t
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# ITEM_ID_
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# id
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# )
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# dusk_csv_to_array(
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# ${CSV_FILE}
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# item/itemname.h
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# ITEM_NAMES
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# item/itemid.h
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# ITEM_ID_
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# id
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# id
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# )
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dusk_run_python(
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dusk_item_csv_defs
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tools.item.csv
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--csv ${CSV_FILE}
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--output ${DUSK_GENERATED_HEADERS_DIR}/item/item.h
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)
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add_dependencies(${DUSK_LIBRARY_TARGET_NAME} dusk_item_csv_defs)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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ITEM_CSV_GENERATED=1
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)
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endfunction()
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@@ -42,19 +42,28 @@ with open(args.csv, newline="", encoding="utf-8") as csvfile:
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outHeader = "#pragma once\n"
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outHeader += '#include "dusk.h"\n\n'
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itemTypeValues = {}
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itemIdValues = {}
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count = 0
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# Create enum for types and ids, include null and count.
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outHeader += "typedef enum {\n"
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outHeader += " ITEM_TYPE_NULL = 0,\n"
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outHeader += f" ITEM_TYPE_NULL = {count},\n"
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count += 1
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for itemType in itemTypes:
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outHeader += f" {csvIdToEnumName(itemType)},\n"
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outHeader += f" ITEM_TYPE_COUNT\n"
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itemTypeValues[itemType] = count
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outHeader += f" {csvIdToEnumName(itemType)} = {count},\n"
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count += 1
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outHeader += f" ITEM_TYPE_COUNT = {count}\n"
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outHeader += "} itemtype_t;\n\n"
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outHeader += "typedef enum {\n"
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outHeader += " ITEM_ID_NULL = 0,\n"
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outHeader += f" ITEM_ID_NULL = {count},\n"
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for itemId in itemIds:
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outHeader += f" {csvIdToEnumName(itemId)},\n"
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outHeader += f" ITEM_ID_COUNT\n"
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itemIdValues[itemId] = count
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outHeader += f" {csvIdToEnumName(itemId)} = {count},\n"
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count += 1
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outHeader += f" ITEM_ID_COUNT = {count}\n"
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outHeader += "} itemid_t;\n\n"
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# Create struct for item data.
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@@ -76,6 +85,14 @@ for itemId in itemIds:
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outHeader += f" }},\n"
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outHeader += f"}};\n\n"
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# Create lua script defining items.
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outHeader += f"static const char_t *ITEM_SCRIPT = \n"
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for itemId in itemIds:
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outHeader += f" \"{csvIdToEnumName(itemId)} = {itemIdValues[itemId]}\\n\"\n"
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for itemType in itemTypes:
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outHeader += f" \"{csvIdToEnumName(itemType)} = {itemTypeValues[itemType]}\\n\"\n"
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outHeader += f";\n\n"
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# Write to output file.
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os.makedirs(os.path.dirname(args.output), exist_ok=True)
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with open(args.output, "w", encoding="utf-8") as outFile:
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