Dusk progress

This commit is contained in:
2025-06-13 19:53:55 -05:00
parent 8289cac039
commit f6f6194b4d
10 changed files with 43 additions and 130 deletions

2
.gitignore vendored
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@ -93,3 +93,5 @@ assets/borrowed
/archive0 /archive0
/archive1 /archive1
/archive /archive
__pycache__

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@ -21,8 +21,9 @@ set(DUSK_BUILD_DIR "${CMAKE_BINARY_DIR}")
set(DUSK_SOURCES_DIR "${DUSK_ROOT_DIR}/src") set(DUSK_SOURCES_DIR "${DUSK_ROOT_DIR}/src")
set(DUSK_TEMP_DIR "${DUSK_BUILD_DIR}/temp") set(DUSK_TEMP_DIR "${DUSK_BUILD_DIR}/temp")
set(DUSK_TOOLS_DIR "${DUSK_ROOT_DIR}/tools") set(DUSK_TOOLS_DIR "${DUSK_ROOT_DIR}/tools")
set(DUSK_ASSETS_DIR "${DUSK_ROOT_DIR}/assets") # set(DUSK_ASSETS_DIR "${DUSK_ROOT_DIR}/assets")
set(DUSK_ASSETS_BUILD_DIR "${DUSK_BUILD_DIR}/assets") # set(DUSK_ASSETS_BUILD_DIR "${DUSK_BUILD_DIR}/assets")
set(DUSK_DATA_DIR "${DUSK_ROOT_DIR}/data")
set(DUSK_GENERATED_HEADERS_DIR "${DUSK_BUILD_DIR}/generated") set(DUSK_GENERATED_HEADERS_DIR "${DUSK_BUILD_DIR}/generated")
set(DUSK_TARGET_NAME "Dusk" CACHE INTERNAL ${DUSK_CACHE_TARGET}) set(DUSK_TARGET_NAME "Dusk" CACHE INTERNAL ${DUSK_CACHE_TARGET})
set(DUSK_BUILD_BINARY ${DUSK_BUILD_DIR}/Dusk CACHE INTERNAL ${DUSK_CACHE_TARGET}) set(DUSK_BUILD_BINARY ${DUSK_BUILD_DIR}/Dusk CACHE INTERNAL ${DUSK_CACHE_TARGET})
@ -46,9 +47,6 @@ add_executable(${DUSK_TARGET_NAME})
# Add tools # Add tools
add_subdirectory(tools) add_subdirectory(tools)
# Add data
add_subdirectory(data)
# Add code # Add code
add_subdirectory(src) add_subdirectory(src)

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@ -4,5 +4,4 @@
# https://opensource.org/licenses/MIT # https://opensource.org/licenses/MIT
# Tools # Tools
add_subdirectory(assetstool) add_subdirectory(mapcompile)
add_subdirectory(copytool)

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@ -1,19 +0,0 @@
# Copyright (c) 2023 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
find_package(Python3 REQUIRED COMPONENTS Interpreter)
add_custom_target(duskassets
COMMAND
${Python3_EXECUTABLE}
${DUSK_TOOLS_DIR}/assetstool/assetstool.py
--input=${DUSK_ASSETS_BUILD_DIR}
--output=${DUSK_BUILD_DIR}/dusk.tar
COMMENT "Bundling assets..."
USES_TERMINAL
DEPENDS ${DUSK_ASSETS}
)
add_dependencies(${DUSK_TARGET_NAME} duskassets)

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@ -1,67 +0,0 @@
# Copyright (c) 2023 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
import os
import tarfile
import argparse
# Args
parser = argparse.ArgumentParser(
description='Bundles all assets into the internal archive format.'
)
parser.add_argument('-i', '--input');
parser.add_argument('-o', '--output');
args = parser.parse_args()
# Ensure the directory for the output path exists
if not os.path.exists(os.path.dirname(args.output)):
os.makedirs(os.path.dirname(args.output))
# Create a ZIP archive and add the specified directory
# archive = tarfile.open(args.output, 'w:bz2') # BZ2 Compression
# Does the archive already exist?
filesInArchive = []
if os.path.exists(args.output) and False:
# if os.path.exists(args.output):
# Yes, open it
archive = tarfile.open(args.output, 'a:')
# Get all the files in the archive
for member in archive.getmembers():
filesInArchive.append(member.name)
archive.close()
# Open archive for appending.
archive = tarfile.open(args.output, 'a:')
else:
# No, create it
archive = tarfile.open(args.output, 'w:')
# Add all files in the input directory
for foldername, subfolders, filenames in os.walk(args.input):
for filename in filenames:
# Is the file already in the archive?
absolute_path = os.path.join(foldername, filename)
relative_path = os.path.relpath(absolute_path, args.input)
if relative_path in filesInArchive:
if relative_path.endswith('.texture'):
print(f"Skipping {filename}...")
continue
else:
print(f"Overwriting {filename}...")
# Does not work in python, throw error
exit (1)
else:
print(f"Archiving asset {filename}...")
archive.add(absolute_path, arcname=relative_path)
# Close the archive
archive.close()

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@ -1,16 +0,0 @@
# Copyright (c) 2023 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
function(copytool file)
set(TARGET_NAME "copytool_${file}")
# Replace slashes with underscores
string(REPLACE "/" "_" TARGET_NAME ${TARGET_NAME})
add_custom_target(${TARGET_NAME}
COMMAND ${CMAKE_COMMAND} -E copy ${DUSK_ASSETS_DIR}/${file} ${DUSK_ASSETS_BUILD_DIR}/${file}
)
add_dependencies(duskassets ${TARGET_NAME})
endfunction()

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@ -8,8 +8,8 @@ find_package(Python3 COMPONENTS Interpreter REQUIRED)
# Custom command to generate all header files # Custom command to generate all header files
add_custom_target(DUSK_CHUNKS add_custom_target(DUSK_CHUNKS
# OUTPUT ${DUSK_GENERATED_HEADERS_DIR}/world/world.h # OUTPUT ${DUSK_GENERATED_HEADERS_DIR}/world/world.h
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/chunks.py --output ${DUSK_GENERATED_HEADERS_DIR} COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/mapcompile.py --output ${DUSK_GENERATED_HEADERS_DIR}
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/chunks.py DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/mapcompile.py
COMMENT "Generating chunk header files" COMMENT "Generating chunk header files"
VERBATIM VERBATIM
) )

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@ -1,17 +1,16 @@
#!/usr/bin/python3 import sys, os
import os
import argparse import argparse
from datetime import datetime from datetime import datetime
import json import json
# Constants that are defined in the C code shared_path = os.path.abspath(os.path.join(os.path.dirname(__file__), '..', 'shared'))
CHUNK_WIDTH = 8 sys.path.append(shared_path)
CHUNK_HEIGHT = 8
CHUNK_ENTITY_COUNT_MAX = 8
ENTITY_TYPE = { from worlddefs import CHUNK_WIDTH, CHUNK_HEIGHT, ENTITY_TYPE_MAP, CHUNK_DATA_DIR
"npc": "ENTITY_TYPE_NPC",
} # Dynamically add ../shared to sys.path
shared_path = os.path.abspath(os.path.join(os.path.dirname(__file__), '..', 'shared'))
sys.path.append(shared_path)
# Check if the script is run with the correct arguments # Check if the script is run with the correct arguments
parser = argparse.ArgumentParser(description="Generate chunk header files") parser = argparse.ArgumentParser(description="Generate chunk header files")
@ -30,12 +29,6 @@ os.makedirs(worldDir, exist_ok=True)
chunksDir = os.path.join(worldDir, "chunk") chunksDir = os.path.join(worldDir, "chunk")
os.makedirs(chunksDir, exist_ok=True) os.makedirs(chunksDir, exist_ok=True)
# Scan ./chunks folder
chunks_dir = os.path.join(os.path.dirname(__file__), "chunks")
if not os.path.exists(chunks_dir):
print(f"Error: Chunks directory '{chunks_dir}' does not exist.")
exit(1)
# Some vars used during printing # Some vars used during printing
now = datetime.now().strftime("%Y-%m-%d %H:%M:%S") now = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
@ -46,8 +39,8 @@ chunksDone = []
entityIdNext = 1 entityIdNext = 1
# For each chunk file # For each chunk file
for chunkFile in os.listdir(chunks_dir): for chunkFile in os.listdir(CHUNK_DATA_DIR):
data = json.load(open(os.path.join(chunks_dir, chunkFile))) data = json.load(open(os.path.join(CHUNK_DATA_DIR, chunkFile)))
print(f"Processing chunk: {chunkFile}") print(f"Processing chunk: {chunkFile}")
if not 'chunk' in data: if not 'chunk' in data:
@ -103,7 +96,9 @@ for chunkFile in os.listdir(chunks_dir):
if 'overlayLayer' not in data['chunk']: if 'overlayLayer' not in data['chunk']:
print(f"Error: Chunk file '{chunkFile}' does not contain 'overlayLayer' key.") print(f"Error: Chunk file '{chunkFile}' does not contain 'overlayLayer' key.")
exit(1) exit(1)
overlayLayer = data['chunk']['overlayLayer'] overlayLayer = data['chunk']['overlayLayer']
# Overlay layer should exactly CHUNK_WIDTH * CHUNK_HEIGHT elements # Overlay layer should exactly CHUNK_WIDTH * CHUNK_HEIGHT elements
if len(overlayLayer) != CHUNK_HEIGHT: if len(overlayLayer) != CHUNK_HEIGHT:
print(f"Error: Chunk file '{chunkFile}' has invalid 'overlayLayer' length.") print(f"Error: Chunk file '{chunkFile}' has invalid 'overlayLayer' length.")
@ -160,7 +155,7 @@ for chunkFile in os.listdir(chunks_dir):
f.write(" {\n") f.write(" {\n")
f.write(f" .id = {entityId},\n") f.write(f" .id = {entityId},\n")
f.write(f" .type = {ENTITY_TYPE.get(entity['type'], 'ENTITY_TYPE_UNKNOWN')},\n"), f.write(f" .type = {ENTITY_TYPE_MAP.get(entity['type'], 'ENTITY_TYPE_UNKNOWN')},\n"),
f.write(f" .x = {entity['x']},\n") f.write(f" .x = {entity['x']},\n")
f.write(f" .y = {entity['y']},\n") f.write(f" .y = {entity['y']},\n")
f.write(f" }},\n") f.write(f" }},\n")

10
tools/mapeditor/mapeditor.py Executable file
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@ -0,0 +1,10 @@
#!/usr/bin/python3
import sys, os
# Dynamically add ../shared to sys.path
shared_path = os.path.abspath(os.path.join(os.path.dirname(__file__), '..', 'shared'))
sys.path.append(shared_path)
# Import shared modules
from worlddefs import CHUNK_WIDTH, CHUNK_HEIGHT, ENTITY_TYPE_MAP, CHUNK_DATA_DIR

11
tools/shared/worlddefs.py Normal file
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@ -0,0 +1,11 @@
import os
CHUNK_WIDTH = 8
CHUNK_HEIGHT = 8
CHUNK_ENTITY_COUNT_MAX = 8
ENTITY_TYPE_MAP = {
"npc": "ENTITY_TYPE_NPC",
}
CHUNK_DATA_DIR = os.path.abspath(os.path.join(os.path.dirname(__file__), '..', '..', 'data', 'chunks'))