Fixed PSP rendering

This commit is contained in:
2026-07-16 21:20:49 -05:00
parent ef5adf8274
commit f16c80aa0f
2 changed files with 45 additions and 1 deletions
+1 -1
View File
@@ -142,7 +142,7 @@ errorret_t shaderDisposeGL(shadergl_t *shader);
/**
* During mesh rendering, this is requesting the legacy system to push all
* shaders necessary to render the currently bound shader's matrices.
*
*
* @return Any error state.
*/
errorret_t shaderLegacyMatrixUpdate();