Renders on PSP but it's inconsistent

This commit is contained in:
2026-04-10 20:59:38 -05:00
parent bb7c41c754
commit f0117b8e6e
9 changed files with 81 additions and 13 deletions
+1 -5
View File
@@ -153,11 +153,7 @@ errorret_t meshDrawGL(
);
// Shader may have model matrix here
#ifdef DUSK_OPENGL_LEGACY
errorChain(shaderLegacyMatrixUpdate());
#endif
// glDrawArrays(mesh->primitiveType, offset, count);
errorChain(shaderLegacyMatrixUpdate());
glDrawArrays(mesh->primitiveType, 0, count);
errorChain(errorGLCheck());
#else