Prepping for entities in map compiler

This commit is contained in:
2025-06-15 10:43:01 -05:00
parent 1e75471f5a
commit ef6b9473fc
7 changed files with 75 additions and 68 deletions

View File

@ -2,6 +2,23 @@
"height":20,
"infinite":true,
"layers":[
{
"draworder":"topdown",
"id":3,
"name":"Object Layer 1",
"objects":[
{
"id":1,
"template":"templates\/NPC.tx",
"x":150.666666666667,
"y":96.3333333333333
}],
"opacity":1,
"type":"objectgroup",
"visible":true,
"x":0,
"y":0
},
{
"chunks":[
{
@ -182,7 +199,8 @@
}],
"height":32,
"id":1,
"name":"Tile Layer 1",
"locked":true,
"name":"Base Layer",
"opacity":1,
"startx":0,
"starty":0,
@ -192,8 +210,8 @@
"x":0,
"y":0
}],
"nextlayerid":2,
"nextobjectid":1,
"nextlayerid":5,
"nextobjectid":3,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.11.1",