Fix PSP Deadzones

This commit is contained in:
2025-11-09 19:19:36 -06:00
parent e2ce809762
commit ec324e02f2
6 changed files with 17 additions and 23 deletions

View File

@@ -77,7 +77,7 @@ void uiDebugRender(const tileset_t *tileset, texture_t *texture) {
snprintf(
buffer,
sizeof(buffer),
"Player: (%d, %d) Dir:%d Anim:%d",
"%d,%d/%d/%d",
player->position.x,
player->position.y,
(int32_t)player->direction,