Fix compile
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@@ -51,13 +51,10 @@ errorret_t displayInit(void) {
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errorChain(textInit());
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errorChain(screenInit());
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assertTrue(SHADER_UNLIT.shaderProgramId != 0, "Unlit shader must be initialized before display init.");
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errorOk();
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}
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errorret_t displayUpdate(void) {
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assertTrue(SHADER_UNLIT.shaderProgramId != 0, "Unlit shader must be initialized before display update.");
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#ifdef displayPlatformUpdate
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errorChain(displayPlatformUpdate());
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#endif
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