Increase spritebatch flushing count

This commit is contained in:
2026-05-07 17:47:39 -05:00
parent 65ca5ae4c4
commit e1fb082927
+2 -2
View File
@@ -8,9 +8,9 @@
#pragma once #pragma once
#include "display/mesh/quad.h" #include "display/mesh/quad.h"
#define SPRITEBATCH_SPRITES_MAX 256 #define SPRITEBATCH_SPRITES_MAX 512
#define SPRITEBATCH_VERTEX_COUNT (SPRITEBATCH_SPRITES_MAX * QUAD_VERTEX_COUNT) #define SPRITEBATCH_VERTEX_COUNT (SPRITEBATCH_SPRITES_MAX * QUAD_VERTEX_COUNT)
#define SPRITEBATCH_FLUSH_COUNT 8 #define SPRITEBATCH_FLUSH_COUNT 16
#define SPRITEBATCH_SPRITES_MAX_PER_FLUSH (\ #define SPRITEBATCH_SPRITES_MAX_PER_FLUSH (\
SPRITEBATCH_SPRITES_MAX / SPRITEBATCH_FLUSH_COUNT \ SPRITEBATCH_SPRITES_MAX / SPRITEBATCH_FLUSH_COUNT \
) )