Optimize chunk tile mesh

This commit is contained in:
2026-06-11 14:45:53 -05:00
parent aa246eff94
commit e1498f538d
10 changed files with 128 additions and 69 deletions
+5 -3
View File
@@ -42,7 +42,7 @@ errorret_t rpgInit(void) {
}
errorret_t rpgUpdate(void) {
#if TIME_FIXED == 0
#ifdef DUSK_TIME_DYNAMIC
if(TIME.dynamicUpdate) {
errorOk();
}
@@ -63,6 +63,8 @@ errorret_t rpgUpdate(void) {
errorOk();
}
void rpgDispose(void) {
mapDispose();
errorret_t rpgDispose(void) {
errorChain(mapDispose());
errorOk();
}