Consistency and fixing thread unit tests
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@@ -101,7 +101,7 @@ errorret_t networkPSPUpdate() {
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// Kill the PSP network stack.
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errorret_t err = networkPSPTerm();
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if(err.code != ERROR_OK) {
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if(errorIsNotOk(err)) {
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errorCatch(errorPrint(err));
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}
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@@ -203,7 +203,7 @@ void networkPSPRequestDisconnection(
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);
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errorret_t err = networkPSPTerm();
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if(err.code != ERROR_OK) {
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if(errorIsNotOk(err)) {
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errorCatch(errorPrint(err));
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}
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