Actually compiled
This commit is contained in:
@@ -41,7 +41,6 @@ elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
||||
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
DISPLAY_SDL2=1
|
||||
DISPLAY_WINDOW_WIDTH_DEFAULT=640
|
||||
DISPLAY_WINDOW_HEIGHT_DEFAULT=480
|
||||
DISPLAY_WIDTH=640
|
||||
|
||||
@@ -133,12 +133,13 @@ errorret_t displayUpdate(void) {
|
||||
|
||||
#if DISPLAY_SDL2
|
||||
SDL_GL_SwapWindow(DISPLAY.window);
|
||||
|
||||
GLenum err;
|
||||
while((err = glGetError()) != GL_NO_ERROR) {
|
||||
debugPrint("GL Error: %d\n", err);
|
||||
}
|
||||
#endif
|
||||
|
||||
GLenum err;
|
||||
while((err = glGetError()) != GL_NO_ERROR) {
|
||||
debugPrint("GL Error: %d\n", err);
|
||||
}
|
||||
|
||||
// For now, we just return an OK error.
|
||||
errorOk();
|
||||
|
||||
@@ -8,25 +8,17 @@
|
||||
#pragma once
|
||||
|
||||
#if DISPLAY_SDL2
|
||||
#if DOLPHIN
|
||||
#include "dusk.h"
|
||||
#include <GL/glu.h>
|
||||
#include <SDL.h>
|
||||
#include <SDL_opengl.h>
|
||||
|
||||
#define GL_COLOR_INDEX8_EXT GX_RGBA8
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#else
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#ifndef DISPLAY_SIZE_DYNAMIC
|
||||
#define DISPLAY_SIZE_DYNAMIC 1
|
||||
#endif
|
||||
#elif DOLPHIN
|
||||
// Dolphin.
|
||||
#else
|
||||
#error "Need to specify display backend."
|
||||
#endif
|
||||
|
||||
@@ -102,16 +102,12 @@ void frameBufferBind(const framebuffer_t *framebuffer) {
|
||||
if(framebuffer == &FRAMEBUFFER_BACKBUFFER) {
|
||||
#if PSP
|
||||
|
||||
#elif DOLPHIN
|
||||
|
||||
#else
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
||||
#endif
|
||||
} else {
|
||||
#if PSP
|
||||
assertUnreachable("Framebuffers not supported on PSP");
|
||||
#elif DOLPHIN
|
||||
assertUnreachable("Framebuffers not supported on DOLPHIN");
|
||||
#else
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebuffer->id);
|
||||
#endif
|
||||
@@ -144,11 +140,7 @@ void frameBufferClear(uint8_t flags, color_t color) {
|
||||
glFlags |= GL_DEPTH_BUFFER_BIT;
|
||||
}
|
||||
|
||||
#if DOLPHIN
|
||||
assertUnreachable("Framebuffers not supported on DOLPHIN");
|
||||
#else
|
||||
glClear(glFlags);
|
||||
#endif
|
||||
glClear(glFlags);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,9 @@ typedef struct {
|
||||
// OpenGL Framebuffer Object ID
|
||||
GLuint id;
|
||||
texture_t texture;
|
||||
#elif DOLPHIN
|
||||
// --- IGNORE ---
|
||||
uint8_t id;
|
||||
#else
|
||||
#error "Framebuffers not implemented on this platform."
|
||||
#endif
|
||||
|
||||
@@ -12,6 +12,10 @@ typedef enum {
|
||||
MESH_PRIMITIVE_TRIANGLES = GL_TRIANGLES,
|
||||
MESH_PRIMITIVE_LINES = GL_LINES,
|
||||
MESH_PRIMITIVE_POINTS = GL_POINTS,
|
||||
#elif DOLPHIN
|
||||
MESH_PRIMITIVE_TRIANGLES = GX_TRIANGLES,
|
||||
MESH_PRIMITIVE_LINES = GX_LINES,
|
||||
MESH_PRIMITIVE_POINTS = GX_POINTS,
|
||||
#endif
|
||||
} meshprimitivetype_t;
|
||||
|
||||
@@ -19,11 +23,9 @@ typedef enum {
|
||||
#define MESH_VERTEX_POS_SIZE 3
|
||||
|
||||
typedef struct {
|
||||
#if DISPLAY_SDL2
|
||||
color4b_t color;
|
||||
GLfloat uv[MESH_VERTEX_UV_SIZE];
|
||||
GLfloat pos[MESH_VERTEX_POS_SIZE];
|
||||
#endif
|
||||
color4b_t color;
|
||||
float uv[MESH_VERTEX_UV_SIZE];
|
||||
float pos[MESH_VERTEX_POS_SIZE];
|
||||
} meshvertex_t;
|
||||
|
||||
typedef struct {
|
||||
|
||||
@@ -77,8 +77,6 @@ void textureInit(
|
||||
|
||||
#if PSP
|
||||
havePalTex = true;
|
||||
#elif DOLPHIN
|
||||
havePalTex = false;
|
||||
#else
|
||||
GLint mask = 0;
|
||||
glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
|
||||
@@ -127,14 +125,10 @@ void textureInit(
|
||||
GL_UNSIGNED_BYTE, (void*)data.palette.data
|
||||
);
|
||||
|
||||
#if DOLPHIN
|
||||
assertUnreachable("Paletted textures not supported on DOLPHIN");
|
||||
#else
|
||||
glColorTableEXT(
|
||||
GL_TEXTURE_2D, GL_RGBA, pal->colorCount, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, (const void*)pal->colors
|
||||
);
|
||||
#endif
|
||||
glColorTableEXT(
|
||||
GL_TEXTURE_2D, GL_RGBA, pal->colorCount, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, (const void*)pal->colors
|
||||
);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@@ -14,12 +14,18 @@ typedef enum {
|
||||
TEXTURE_FORMAT_RGBA = GL_RGBA,
|
||||
TEXTURE_FORMAT_ALPHA = GL_ALPHA,
|
||||
TEXTURE_FORMAT_PALETTE = GL_COLOR_INDEX8_EXT,
|
||||
#elif DOLPHIN
|
||||
TEXTURE_FORMAT_RGBA = GX_TF_RGBA8,
|
||||
TEXTURE_FORMAT_ALPHA = GX_TF_A8,
|
||||
TEXTURE_FORMAT_PALETTE = GX_TF_CI8,
|
||||
#endif
|
||||
} textureformat_t;
|
||||
|
||||
typedef struct {
|
||||
#if DISPLAY_SDL2
|
||||
GLuint id;
|
||||
#elif DOLPHIN
|
||||
uint8_t id;
|
||||
#endif
|
||||
|
||||
int32_t width;
|
||||
|
||||
Reference in New Issue
Block a user