Moved a bunch of code around

This commit is contained in:
2026-03-07 09:35:56 -06:00
parent 93074d653e
commit dd048d9b0d
40 changed files with 810 additions and 842 deletions

View File

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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
typedef union texturedata_u texturedata_t;
typedef enum {
TEXTURE_FORMAT_RGBA = GL_RGBA,
TEXTURE_FORMAT_PALETTE = GL_COLOR_INDEX8_EXT,
} textureformatgl_t;
typedef struct {
GLuint id;
textureformatgl_t format;
int32_t width;
int32_t height;
} texturegl_t;
/**
* Initializes a texture.
*
* @param texture The texture to initialize.
* @param width The width of the texture.
* @param height The height of the texture.
* @param format The format of the texture (e.g., GL_RGBA, GL_ALPHA).
* @param data The data for the texture, the format changes per format.
* @return An error if the texture failed to initialize, otherwise success.
*/
errorret_t textureInitGL(
texturegl_t *texture,
const int32_t width,
const int32_t height,
const textureformatgl_t format,
const texturedata_t data
);
/**
* Binds a texture for rendering. Providing NULL will unbind any texture.
*
* @param texture The texture to bind.
* @return An error if the texture failed to bind, otherwise success.
*/
errorret_t textureBindGL(texturegl_t *texture);
/**
* Disposes a texture.
*
* @param texture The texture to dispose.
* @return An error if the texture failed to dispose, otherwise success.
*/
errorret_t textureDisposeGL(texturegl_t *texture);