Cleanup
This commit is contained in:
@@ -394,7 +394,8 @@ errorret_t shaderDisposeGL(shadergl_t *shader) {
|
||||
}
|
||||
|
||||
if(
|
||||
(SHADER_LEGACY.dirty & (SHADER_LEGACY_DIRTY_VIEW | SHADER_LEGACY_DIRTY_MODEL)) != 0
|
||||
(SHADER_LEGACY.dirty &
|
||||
(SHADER_LEGACY_DIRTY_VIEW | SHADER_LEGACY_DIRTY_MODEL)) != 0
|
||||
) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
errorChain(errorGLCheck());
|
||||
|
||||
Reference in New Issue
Block a user