Textbox example.

This commit is contained in:
2025-11-08 17:26:25 -06:00
parent 0a83175b66
commit db589b7d91
13 changed files with 184 additions and 18 deletions

45
src/ui/uitextbox.c Normal file
View File

@@ -0,0 +1,45 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "uitextbox.h"
#include "ui/ui.h"
#include "ui/uitext.h"
#include "rpg/rpgtextbox.h"
#include "display/screen.h"
#include "display/spritebatch.h"
#include "input/input.h"
void uiTextboxUpdate() {
if(!rpgTextboxIsVisible()) return;
if(inputPressed(INPUT_ACTION_ACCEPT)) {
rpgTextboxHide();
}
}
void uiTextboxRender() {
if(!rpgTextboxIsVisible()) return;
const char_t *text = RPG_TEXTBOX.text;
int32_t textWidth, textHeight;
uiTextMeasure(text, UI.fontTileset, &textWidth, &textHeight);
float_t y = 0;
if(RPG_TEXTBOX.position == RPG_TEXTBOX_POS_BOTTOM) {
y = SCREEN.height - (float_t)textHeight;
}
spriteBatchPush(
NULL,
0.0f, y,
(float_t)SCREEN.width, (float_t)(y + textHeight),
COLOR_BLACK,
0.0f, 0.0f, 1.0f, 1.0f
);
uiTextDraw(0, y, text, COLOR_RED, UI.fontTileset, &UI.fontTexture);
}