Asset refactor
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "asset/asset.h"
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#include "yyjson.h"
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#define ASSET_JSON_FILE_SIZE_MAX 1024*256
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typedef struct {
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void *nothing;
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} assetjsonloaderparams_t;
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/**
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* Loads a JSON document from the specified asset file.
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*
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* @param file Asset file to load the JSON document from.
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* @param outDoc Pointer to store the loaded JSON document.
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* @return Any error that occurs during loading.
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*/
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errorret_t assetJsonLoadFileToDoc(assetfile_t *file, yyjson_doc **outDoc);
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/**
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* Handler for locale assets.
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*
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* @param file Asset file to load the locale from.
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* @return Any error that occurs during loading.
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*/
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errorret_t assetJsonLoader(assetfile_t *file);
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/**
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* Loads a locale from the specified path.
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*
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* @param path Path to the locale asset.
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* @param outDoc Pointer to store the loaded JSON document.
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* @return Any error that occurs during loading.
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*/
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errorret_t assetJsonLoad(
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const char_t *path,
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yyjson_doc **outDoc
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);
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