Allow texture to be NULL.
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@@ -33,9 +33,6 @@ errorret_t displayOpenGLInit(void) {
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errorChain(errorGLCheck());
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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errorChain(errorGLCheck());
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
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glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
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errorOk();
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}
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