Fix PSP compiled
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@@ -15,6 +15,7 @@
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#include "asset/asset.h"
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#include "ui/ui.h"
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#include "rpg/rpg.h"
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#include "debug/debug.h"
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engine_t ENGINE;
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@@ -24,6 +25,7 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
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ENGINE.argc = argc;
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ENGINE.argv = argv;
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// Init systems. Order is important.
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timeInit();
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inputInit();
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@@ -46,6 +48,7 @@ errorret_t engineUpdate(void) {
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sceneManagerUpdate();
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errorChain(displayUpdate());
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if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
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errorOk();
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