Fix PSP compiled

This commit is contained in:
2025-11-09 20:42:03 -06:00
parent f23e26d9da
commit d6c497731f
10 changed files with 48 additions and 34 deletions

View File

@@ -15,6 +15,7 @@
#include "asset/asset.h"
#include "ui/ui.h"
#include "rpg/rpg.h"
#include "debug/debug.h"
engine_t ENGINE;
@@ -24,6 +25,7 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
ENGINE.argc = argc;
ENGINE.argv = argv;
// Init systems. Order is important.
timeInit();
inputInit();
@@ -46,6 +48,7 @@ errorret_t engineUpdate(void) {
sceneManagerUpdate();
errorChain(displayUpdate());
if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
errorOk();