Restored console, has a bug

This commit is contained in:
2026-04-20 09:26:25 -05:00
parent 4205899f5a
commit d19f8bbd30
24 changed files with 1068 additions and 202 deletions
+1
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@@ -30,6 +30,7 @@ target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
DUSK_SDL2 DUSK_SDL2
DUSK_OPENGL DUSK_OPENGL
DUSK_CONSOLE_POSIX
# DUSK_OPENGL_LEGACY # DUSK_OPENGL_LEGACY
DUSK_LINUX DUSK_LINUX
DUSK_DISPLAY_SIZE_DYNAMIC DUSK_DISPLAY_SIZE_DYNAMIC
+3 -2
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@@ -61,8 +61,9 @@ target_sources(${DUSK_BINARY_TARGET_NAME}
# Subdirs # Subdirs
add_subdirectory(assert) add_subdirectory(assert)
add_subdirectory(asset) add_subdirectory(asset)
add_subdirectory(log) add_subdirectory(console)
add_subdirectory(display) add_subdirectory(display)
add_subdirectory(log)
add_subdirectory(engine) add_subdirectory(engine)
add_subdirectory(entity) add_subdirectory(entity)
add_subdirectory(error) add_subdirectory(error)
@@ -77,4 +78,4 @@ add_subdirectory(time)
add_subdirectory(ui) add_subdirectory(ui)
add_subdirectory(network) add_subdirectory(network)
add_subdirectory(util) add_subdirectory(util)
# add_subdirectory(thread) add_subdirectory(thread)
+15
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@@ -0,0 +1,15 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
console.c
consolecmd.c
consolevar.c
)
# Subdirectories
add_subdirectory(cmd)
+9
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@@ -0,0 +1,9 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
)
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@@ -0,0 +1,53 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
#include "input/input.h"
#include "util/string.h"
void cmdAlias(const consolecmdexec_t *exec) {
if(exec->argc < 1) {
consolePrint("Expected 1 argument: <name> <command>");
return;
}
if(exec->argc == 1 || strlen(exec->argv[1]) == 0) {
// Removing the alias.
for(uint32_t i = 0; i < CONSOLE.aliasCount; i++) {
if(stringCompare(CONSOLE.aliases[i].alias, exec->argv[0]) != 0) {
continue;
}
// Move all the later aliases down one.
if(CONSOLE.aliasCount - i - 1 > 0) {
memoryMove(
&CONSOLE.aliases[i],
&CONSOLE.aliases[i + 1],
(CONSOLE.aliasCount - i - 1) * sizeof(consolealias_t)
);
}
CONSOLE.aliasCount--;
return;
}
// Alias not found.
return;
}
// Add alias
if(CONSOLE.aliasCount >= CONSOLE_ALIAS_MAX) {
consolePrint("Max aliases reached");
return;
}
// Create alias
consolealias_t *alias = &CONSOLE.aliases[CONSOLE.aliasCount++];
stringCopy(alias->alias, exec->argv[0], CONSOLE_LINE_MAX);
stringCopy(alias->command, exec->argv[1], CONSOLE_LINE_MAX);
consolePrint("Added alias \"%s\" -> \"%s\"", exec->argv[0], exec->argv[1]);
}
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@@ -0,0 +1,30 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
#include "input/input.h"
void cmdBind(const consolecmdexec_t *exec) {
if(exec->argc < 1) {
consolePrint("Expected 1 argument: <key> <command]");
return;
}
if(exec->argc == 1) {
consolePrint("TODO: Show binds");
return;
}
inputbutton_t button = inputButtonGetByName(exec->argv[0]);
if(button.type == INPUT_BUTTON_TYPE_NONE) {
consolePrint("Unknown button \"%s\"", exec->argv[0]);
return;
}
inputBind(button, exec->argv[1]);
}
+18
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@@ -0,0 +1,18 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
void cmdEcho(const consolecmdexec_t *exec) {
if(exec->argc < 1) {
consolePrint("Expected 1 argument: <message>");
return;
}
consolePrint("%s", exec->argv[0]);
}
+25
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@@ -0,0 +1,25 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
void cmdGet(const consolecmdexec_t *exec) {
assertTrue(
exec->argc >= 1,
"Get command requires 1 argument."
);
for(uint32_t i = 0; i < CONSOLE.variableCount; i++) {
consolevar_t *var = &CONSOLE.variables[i];
if(stringCompare(var->name, exec->argv[0]) != 0) continue;
consolePrint("%s", var->value);
return;
}
consolePrint("Error: Variable '%s' not found.", exec->argv[0]);
}
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@@ -0,0 +1,18 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
// #include "console/cmd/cmdquit.h"
#include "console/cmd/cmdecho.h"
#include "console/cmd/cmdset.h"
#include "console/cmd/cmdget.h"
// #include "console/cmd/cmdbind.h"
// #include "console/cmd/cmdtoggleconsole.h"
// #include "console/cmd/cmdalias.h"
X(ECHO, "echo", cmdEcho)
X(SET, "set", cmdSet)
X(GET, "get", cmdGet)
+14
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@@ -0,0 +1,14 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
#include "engine/engine.h"
void cmdQuit(const consolecmdexec_t *exec) {
ENGINE.running = false;
}
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@@ -0,0 +1,27 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
void cmdSet(const consolecmdexec_t *exec) {
assertTrue(exec->argc >= 2, "set command requires 2 arguments.");
for(uint32_t i = 0; i < CONSOLE.variableCount; i++) {
consolevar_t *var = &CONSOLE.variables[i];
if(stringCompare(var->name, exec->argv[0]) != 0) continue;
consoleVarSetValue(var, exec->argv[1]);
// consolePrint("%s %s", var->name, var->value);
for(i = 0; i < var->eventCount; i++) {
assertNotNull(var->events[i], "Event is NULL");
var->events[i](var);
}
return;
}
consolePrint("Error: Variable '%s' not found.", exec->argv[0]);
}
+13
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@@ -0,0 +1,13 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "console/console.h"
void cmdToggleConsole(const consolecmdexec_t *exec) {
CONSOLE.visible = !CONSOLE.visible;
}
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@@ -0,0 +1,455 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "console.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "util/string.h"
#include "input/input.h"
#include "log/log.h"
#include "engine/engine.h"
#include "console/cmd/cmdset.h"
#include "console/cmd/cmdget.h"
#include "display/shader/shaderunlit.h"
#include "display/text/text.h"
#include "display/spritebatch/spritebatch.h"
console_t CONSOLE;
void consoleInit() {
memoryZero(&CONSOLE, sizeof(console_t));
// Register vars
consoleRegVar("fps", "0", NULL);
// Register cmds
CONSOLE.cmdGet = consoleRegCmd("get", cmdGet);
CONSOLE.cmdSet = consoleRegCmd("set", cmdSet);
#define X(unused, command, function) \
consoleRegCmd(command, function);
#include "console/cmd/cmdlist.h"
#undef X
#ifdef DUSK_CONSOLE_POSIX
threadInit(&CONSOLE.thread, consoleInputThread);
threadMutexInit(&CONSOLE.execMutex);
threadStartRequest(&CONSOLE.thread);
#endif
}
consolecmd_t * consoleRegCmd(const char_t *name, consolecmdfunc_t function) {
consolecmd_t *cmd = &CONSOLE.commands[CONSOLE.commandCount++];
consoleCmdInit(cmd, name, function);
return cmd;
}
consolevar_t * consoleRegVar(
const char_t *name,
const char_t *value,
consolevarchanged_t event
) {
consolevar_t *var;
// Existing?
var = consoleVarGet(name);
if(var != NULL) return var;
assertTrue(
CONSOLE.variableCount < CONSOLE_VARIABLES_MAX,
"Too many console variables registered."
);
// Create
var = &CONSOLE.variables[CONSOLE.variableCount++];
consoleVarInitListener(var, name, value, event);
return var;
}
consolevar_t * consoleVarGet(const char_t *name) {
assertNotNull(name, "name must not be NULL");
for(uint32_t i = 0; i < CONSOLE.variableCount; i++) {
consolevar_t *var = &CONSOLE.variables[i];
if(stringCompare(var->name, name) == 0) return var;
}
return NULL;
}
void consolePrint(const char_t *message, ...) {
char_t buffer[CONSOLE_LINE_MAX];
va_list args;
va_start(args, message);
int32_t len = stringFormatVA(buffer, CONSOLE_LINE_MAX, message, args);
va_end(args);
// Move all lines back
memoryMove(
CONSOLE.line[0],
CONSOLE.line[1],
(CONSOLE_HISTORY_MAX - 1) * CONSOLE_LINE_MAX
);
// Copy the new line
memoryCopy(
CONSOLE.line[CONSOLE_HISTORY_MAX - 1],
buffer,
len + 1
);
logDebug("%s", buffer);
}
void consoleExec(const char_t *line) {
#ifdef DUSK_CONSOLE_POSIX
threadMutexLock(&CONSOLE.execMutex);
#endif
assertNotNull(line, "line must not be NULL");
assertTrue(
CONSOLE.execBufferCount < CONSOLE_EXEC_BUFFER_MAX,
"Too many commands in the buffer."
);
char_t buffer[CONSOLE_LINE_MAX];
size_t i = 0, j = 0;
char_t c;
consoleexecstate_t state = CONSOLE_EXEC_STATE_INITIAL;
consolecmdexec_t *exec = NULL;
while(state != CONSOLE_EXEC_STATE_FULLY_PARSED) {
c = line[i];
switch(state) {
case CONSOLE_EXEC_STATE_INITIAL:
assertTrue(j == 0, "Buffer not empty?");
if(c == '\0') {
state = CONSOLE_EXEC_STATE_FULLY_PARSED;
break;
}
if(stringIsWhitespace(c) || c == ';') {
i++;
continue;
}
state = CONSOLE_EXEC_STATE_PARSE_CMD;
break;
case CONSOLE_EXEC_STATE_PARSE_CMD:
if(stringIsWhitespace(c) || c == '\0' || c == ';') {
state = CONSOLE_EXEC_STATE_CMD_PARSED;
continue;
}
if(c == '"') {
// Can't handle quotes within the command.
consolePrint("Invalid command");
while(c != '\0' && c != ';') c = line[++i];
continue;
}
buffer[j++] = c;
i++;
if(j >= CONSOLE_LINE_MAX) {
consolePrint("Command too long");
state = CONSOLE_EXEC_STATE_FULLY_PARSED;
continue;
}
break;
case CONSOLE_EXEC_STATE_CMD_PARSED:
if(j == 0) {
state = CONSOLE_EXEC_STATE_INITIAL;
continue;
}
// Create exec
assertNull(exec, "Existing command parsing?");
exec = &CONSOLE.execBuffer[CONSOLE.execBufferCount];
memoryZero(exec, sizeof(consolecmdexec_t));
buffer[j] = '\0';
stringCopy(exec->command, buffer, CONSOLE_LINE_MAX);
state = CONSOLE_EXEC_STATE_FIND_ARG;
j = 0;// Free up buffer
break;
case CONSOLE_EXEC_STATE_FIND_ARG:
if(c == '\0' || c == ';') {
state = CONSOLE_EXEC_STATE_CMD_FINISHED;
continue;
}
if(stringIsWhitespace(c)) {
i++;
continue;
}
if(c == '"') {
state = CONSOLE_EXEC_STATE_PARSE_ARG_QUOTED;
i++;
} else {
state = CONSOLE_EXEC_STATE_PARSE_ARG;
}
break;
case CONSOLE_EXEC_STATE_PARSE_ARG:
if(stringIsWhitespace(c) || c == '\0' || c == ';') {
state = CONSOLE_EXEC_STATE_ARG_PARSED;
continue;
}
buffer[j++] = c;
i++;
if(j >= CONSOLE_LINE_MAX) {
consolePrint("Arg too long");
state = CONSOLE_EXEC_STATE_FULLY_PARSED;
continue;
}
break;
case CONSOLE_EXEC_STATE_PARSE_ARG_QUOTED:
if(c == '"') {
state = CONSOLE_EXEC_STATE_ARG_PARSED;
i++;
continue;
}
if(c == '\0' || c == ';') {
consolePrint("Unterminated quote");
state = CONSOLE_EXEC_STATE_FULLY_PARSED;
continue;
}
if(c == '\\') {
c = line[++i];
if(c == '\0' || c == ';') {
consolePrint("Unterminated quote");
state = CONSOLE_EXEC_STATE_FULLY_PARSED;
continue;
}
}
buffer[j++] = c;
i++;
if(j >= CONSOLE_LINE_MAX) {
consolePrint("Arg too long");
state = CONSOLE_EXEC_STATE_FULLY_PARSED;
continue;
}
break;
case CONSOLE_EXEC_STATE_ARG_PARSED:
buffer[j] = '\0';
stringCopy(exec->argv[exec->argc++], buffer, CONSOLE_LINE_MAX);
state = CONSOLE_EXEC_STATE_FIND_ARG;
j = 0;// Free up buffer
break;
case CONSOLE_EXEC_STATE_CMD_FINISHED:
assertNotNull(exec, "No command found?");
// Now, is there a command that matches?
for(uint32_t k = 0; k < CONSOLE.commandCount; k++) {
consolecmd_t *cmd = &CONSOLE.commands[k];
if(stringCompare(cmd->name, exec->command) != 0) continue;
exec->cmd = cmd;
break;
}
if(exec->cmd == NULL) {
// Command wasn't found, is there a variable that matches?
for(uint32_t k = 0; k < CONSOLE.variableCount; k++) {
consolevar_t *var = &CONSOLE.variables[k];
if(stringCompare(var->name, exec->command) != 0) continue;
// Matching variable found, is this a GET or a SET?
if(exec->argc == 0) {
exec->cmd = CONSOLE.cmdGet;
stringCopy(exec->argv[0], exec->command, CONSOLE_LINE_MAX);
exec->argc = 1;
} else {
exec->cmd = CONSOLE.cmdSet;
stringCopy(exec->argv[1], exec->argv[0], CONSOLE_LINE_MAX);
stringCopy(exec->argv[0], exec->command, CONSOLE_LINE_MAX);
exec->argc = 2;
}
break;
}
// Variable not found, is there an alias that matches?
bool_t aliasFound = false;
for(uint32_t k = 0; k < CONSOLE.aliasCount; k++) {
consolealias_t *alias = &CONSOLE.aliases[k];
if(stringCompare(alias->alias, exec->command) != 0) continue;
// Matching alias found, we unlock the mutex and recursively call
// consoleExec to handle the alias command.
#ifdef DUSK_CONSOLE_POSIX
threadMutexUnlock(&CONSOLE.execMutex);
#endif
consoleExec(alias->command);
#ifdef DUSK_CONSOLE_POSIX
threadMutexLock(&CONSOLE.execMutex);
#endif
aliasFound = true;
break;
}
if(!aliasFound && exec->cmd == NULL) {
consolePrint("Command \"%s\" not found", exec->command);
exec = NULL;
state = CONSOLE_EXEC_STATE_INITIAL;
break;
}
}
// Prep for next command.
exec = NULL;
state = CONSOLE_EXEC_STATE_INITIAL;
CONSOLE.execBufferCount++;
break;
default:
assertUnreachable("Invalid state.");
break;
}
}
#ifdef DUSK_CONSOLE_POSIX
threadMutexUnlock(&CONSOLE.execMutex);
#endif
}
void consoleUpdate() {
#ifdef DUSK_CONSOLE_POSIX
threadMutexLock(&CONSOLE.execMutex);
#endif
// Toggle console
// if(inputPressed(INPUT_ACTION_CONSOLE)) {
// CONSOLE.visible = !CONSOLE.visible;
// }
// Anything to exec?
if(CONSOLE.execBufferCount == 0) {
#ifdef DUSK_CONSOLE_POSIX
threadMutexUnlock(&CONSOLE.execMutex);
#endif
return;
}
// Copy the exec buffer, this allows exec command to work
consolecmdexec_t execBuffer[CONSOLE_EXEC_BUFFER_MAX];
uint32_t execBufferCount = CONSOLE.execBufferCount;
memoryCopy(
execBuffer,
CONSOLE.execBuffer,
sizeof(consolecmdexec_t) * execBufferCount
);
// Clear the exec buffer and unlock so new commands can be added while we
// process the current ones.
CONSOLE.execBufferCount = 0;
#ifdef DUSK_CONSOLE_POSIX
threadMutexUnlock(&CONSOLE.execMutex);
#endif
// Exec pending buffer.
for(uint32_t i = 0; i < execBufferCount; i++) {
consolecmdexec_t *exec = &execBuffer[i];
assertNotNull(exec->cmd, "Command execution has no command.");
exec->cmd->function(exec);
}
}
errorret_t consoleDraw() {
if(!CONSOLE.visible) {
errorOk();
}
errorChain(shaderSetTexture(
&SHADER_UNLIT, SHADER_UNLIT_TEXTURE, &DEFAULT_FONT_TEXTURE
));
errorChain(shaderSetColor(&SHADER_UNLIT, SHADER_UNLIT_COLOR, COLOR_WHITE));
errorChain(textDraw(
32, 32,
"Hello World",
COLOR_WHITE,
&DEFAULT_FONT_TILESET,
&DEFAULT_FONT_TEXTURE
));
errorChain(spriteBatchFlush());
errorOk();
}
void consoleDispose(void) {
#ifdef DUSK_CONSOLE_POSIX
threadStop(&CONSOLE.thread);
threadMutexDispose(&CONSOLE.execMutex);
#endif
}
#ifdef DUSK_CONSOLE_POSIX
void consoleInputThread(thread_t *thread) {
assertNotNull(thread, "Thread cannot be NULL.");
char_t line[CONSOLE_LINE_MAX];
size_t cap = 0;
struct pollfd pfd = {
.fd = STDIN_FILENO,
.events = POLLIN
};
while(!threadShouldStop(thread) && ENGINE.running) {
int32_t rc = poll(&pfd, 1, CONSOLE_POSIX_POLL_RATE);
if(rc == 0) continue;
if(rc < 0) {
if(errno == EINTR) continue; // Interrupted by signal, retry
assertUnreachable("poll() failed with unexpected error.");
}
// Check for errors or input
if (pfd.revents & (POLLERR | POLLHUP | POLLNVAL)) break;
if (!(pfd.revents & POLLIN)) {
pfd.revents = 0;
continue;
}
// Read a line from stdin
if(!fgets(line, CONSOLE_LINE_MAX, stdin)) {
if (feof(stdin)) break;
clearerr(stdin);
continue;
}
// Did we read a full line or did it get truncated?
size_t len = strlen(line);
int32_t fullLine = len > 0 && line[len - 1] == '\n';
// Strip trailing newline/CR
while(len && (line[len - 1] == '\n' || line[len - 1] == '\r')) {
line[--len] = '\0';
}
if(len > 0) consoleExec(line);
pfd.revents = 0;
}
}
#endif
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/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "consolevar.h"
#include "consolecmd.h"
#include "consolealias.h"
#include "error/error.h"
#ifdef DUSK_CONSOLE_POSIX
#include "thread/thread.h"
#include <poll.h>
#include <unistd.h>
#define CONSOLE_POSIX_POLL_RATE 75
#endif
typedef enum {
CONSOLE_EXEC_STATE_INITIAL,
CONSOLE_EXEC_STATE_PARSE_CMD,
CONSOLE_EXEC_STATE_CMD_PARSED,
CONSOLE_EXEC_STATE_FIND_ARG,
CONSOLE_EXEC_STATE_PARSE_ARG,
CONSOLE_EXEC_STATE_PARSE_ARG_QUOTED,
CONSOLE_EXEC_STATE_ARG_PARSED,
CONSOLE_EXEC_STATE_CMD_FINISHED,
CONSOLE_EXEC_STATE_FULLY_PARSED
} consoleexecstate_t;
typedef struct {
consolecmd_t commands[CONSOLE_COMMANDS_MAX];
uint32_t commandCount;
consolevar_t variables[CONSOLE_VARIABLES_MAX];
uint32_t variableCount;
char_t line[CONSOLE_HISTORY_MAX][CONSOLE_LINE_MAX];
consolecmdexec_t execBuffer[CONSOLE_EXEC_BUFFER_MAX];
uint32_t execBufferCount;
consolealias_t aliases[CONSOLE_ALIAS_MAX];
uint32_t aliasCount;
consolecmd_t *cmdGet;
consolecmd_t *cmdSet;
bool_t visible;
#ifdef DUSK_CONSOLE_POSIX
char_t inputBuffer[CONSOLE_LINE_MAX];
thread_t thread;
threadmutex_t execMutex;
#endif
} console_t;
extern console_t CONSOLE;
/**
* Initializes the console.
*/
void consoleInit();
/**
* Registers a console command.
*
* @param name The name of the command.
* @param function The function to execute when the command is called.
* @return The registered command.
*/
consolecmd_t * consoleRegCmd(const char_t *name, consolecmdfunc_t function);
/**
* Registers a console variable.
*
* @param name The name of the variable.
* @param value The initial value of the variable.
* @param event The event to register.
* @return The registered variable.
*/
consolevar_t * consoleRegVar(
const char_t *name,
const char_t *value,
consolevarchanged_t event
);
/**
* Gets a console variable by name.
*
* @param name The name of the variable.
* @return The variable, or NULL if not found.
*/
consolevar_t * consoleVarGet(const char_t *name);
/**
* Prints a message to the console.
*
* @param message The message to print.
*/
void consolePrint(
const char_t *message,
...
);
/**
* Executes a console command. This method is thread safe and can be called from
* any thread.
*
* @param line The line to execute.
*/
void consoleExec(const char_t *line);
/**
* Processes the console's pending commands.
*/
void consoleUpdate();
/**
* Renders the console to the screen. This is in UI space.
*
* @return The error return value.
*/
errorret_t consoleDraw();
/**
* Disposes of the console.
*/
void consoleDispose(void);
#ifdef DUSK_CONSOLE_POSIX
/**
* Input thread handler for posix input.
*
* @param thread The thread that is running.
*/
void consoleInputThread(thread_t *thread);
#endif
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/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "consolecmd.h"
typedef struct {
char_t command[CONSOLE_LINE_MAX];
char_t alias[CONSOLE_LINE_MAX];
} consolealias_t;
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/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "consolecmd.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "util/string.h"
void consoleCmdInit(
consolecmd_t *cmd,
const char_t *name,
consolecmdfunc_t function
) {
assertNotNull(cmd, "Command is NULL.");
assertNotNull(name, "Name is NULL.");
assertNotNull(function, "Function is NULL.");
assertStrLenMin(name, 1, "Name is empty.");
assertStrLenMax(name, CONSOLE_CMD_NAME_MAX, "Name is too long.");
memoryZero(cmd, sizeof(consolecmd_t));
stringCopy(cmd->name, name, CONSOLE_CMD_NAME_MAX);
cmd->function = function;
}
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/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
#include "consoledefs.h"
typedef struct consolecmd_s consolecmd_t;
typedef struct {
consolecmd_t *cmd;
char_t command[CONSOLE_LINE_MAX];
char_t argv[CONSOLE_CMD_ARGC_MAX][CONSOLE_LINE_MAX];
uint32_t argc;
} consolecmdexec_t;
typedef void (*consolecmdfunc_t)(const consolecmdexec_t *exec);
typedef struct consolecmd_s {
char_t name[CONSOLE_CMD_NAME_MAX];
consolecmdfunc_t function;
} consolecmd_t;
/**
* Initializes a console command.
*
* @param cmd Pointer to the console command.
* @param name The name of the command.
* @param function The function to execute when the command is called.
*/
void consoleCmdInit(
consolecmd_t *cmd,
const char_t *name,
consolecmdfunc_t function
);
+22
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@@ -0,0 +1,22 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#define CONSOLE_CMD_NAME_MAX 32
#define CONSOLE_CMD_ARGC_MAX 16
#define CONSOLE_COMMANDS_MAX 32
#define CONSOLE_VARIABLES_MAX 64
#define CONSOLE_LINE_MAX 128
#define CONSOLE_HISTORY_MAX 16
#define CONSOLE_EXEC_BUFFER_MAX 32
#define CONSOLE_ALIAS_MAX 32
#define CONSOLE_VAR_NAME_MAX 32
#define CONSOLE_VAR_VALUE_MAX 128
#define CONSOLE_VAR_EVENTS_MAX 8
+64
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@@ -0,0 +1,64 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "consolevar.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "util/string.h"
void consoleVarInit(
consolevar_t *var,
const char_t *name,
const char_t *value
) {
assertNotNull(var, "var must not be NULL");
assertNotNull(name, "name must not be NULL");
assertNotNull(value, "value must not be NULL");
assertStrLenMin(name, 1, "name must not be empty");
assertStrLenMax(name, CONSOLE_VAR_NAME_MAX, "name is too long");
assertStrLenMax(value, CONSOLE_VAR_VALUE_MAX, "value is too long");
memoryZero(var, sizeof(consolevar_t));
stringCopy(var->name, name, CONSOLE_VAR_NAME_MAX);
stringCopy(var->value, value, CONSOLE_VAR_VALUE_MAX);
}
void consoleVarInitListener(
consolevar_t *var,
const char_t *name,
const char_t *value,
consolevarchanged_t event
) {
consoleVarInit(var, name, value);
if(event) consoleVarListen(var, event);
}
void consoleVarSetValue(consolevar_t *var, const char_t *value) {
assertNotNull(var, "var must not be NULL");
assertNotNull(value, "value must not be NULL");
assertStrLenMax(value, CONSOLE_VAR_VALUE_MAX, "value is too long");
stringCopy(var->value, value, CONSOLE_VAR_VALUE_MAX);
uint8_t i = 0;
while (i < var->eventCount) {
var->events[i](var);
i++;
}
}
void consoleVarListen(consolevar_t *var, consolevarchanged_t event) {
assertNotNull(var, "var must not be NULL");
assertNotNull(event, "event must not be NULL");
assertTrue(
var->eventCount < CONSOLE_VAR_EVENTS_MAX,
"Event count is too high"
);
var->events[var->eventCount++] = event;
}
+65
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@@ -0,0 +1,65 @@
/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "dusk.h"
#include "consoledefs.h"
typedef struct consolevar_s consolevar_t;
typedef void (*consolevarchanged_t)(const consolevar_t *var);
typedef struct consolevar_s {
char_t name[CONSOLE_VAR_NAME_MAX];
char_t value[CONSOLE_VAR_VALUE_MAX];
consolevarchanged_t events[CONSOLE_VAR_EVENTS_MAX];
uint8_t eventCount;
} consolevar_t;
/**
* Initializes a console variable.
*
* @param var Pointer to the console variable.
* @param name The name of the variable.
* @param value The initial value of the variable.
*/
void consoleVarInit(
consolevar_t *var,
const char_t *name,
const char_t *value
);
/**
* Initializes a console variable with a listener.
*
* @param var Pointer to the console variable.
* @param name The name of the variable.
* @param value The initial value of the variable.
* @param event The event to register.
*/
void consoleVarInitListener(
consolevar_t *var,
const char_t *name,
const char_t *value,
consolevarchanged_t event
);
/**
* Sets the value of a console variable.
*
* @param var Pointer to the console variable.
* @param value The new value of the variable.
*/
void consoleVarSetValue(consolevar_t *var, const char_t *value);
/**
* Registers an event to be called when the value of a console variable changes.
*
* @param var Pointer to the console variable.
* @param event The event to register.
*/
void consoleVarListen(consolevar_t *var, consolevarchanged_t event);
+9 -138
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@@ -21,76 +21,10 @@
#include "game/game.h" #include "game/game.h"
#include "physics/physicsmanager.h" #include "physics/physicsmanager.h"
#include "network/network.h" #include "network/network.h"
#include "network/networkinfo.h"
#include "system/system.h" #include "system/system.h"
#include "console/console.h"
#include "display/mesh/cube.h"
#include "display/mesh/plane.h"
engine_t ENGINE; engine_t ENGINE;
entityid_t phBoxEnt;
componentid_t phBoxPhys;
float_t onlineSwapTime = FLT_MAX;
void goOnline();
void goOffline();
void onNetworkConnected(void *user) {
onlineSwapTime = TIME.time + 3.0f;
networkinfo_t info = networkGetInfo();
if(info.type == NETWORK_TYPE_IPV4) {
sceneLog(
"Connected to network with IPv4 address: " NETWORK_INFO_FORMAT_IPV4 "\n",
info.ipv4.ip[0], info.ipv4.ip[1], info.ipv4.ip[2], info.ipv4.ip[3]
);
#ifdef DUSK_NETWORK_IPV6
} else if(info.type == NETWORK_TYPE_IPV6) {
sceneLog(
"Connected to network with IPv6 address: " NETWORK_INFO_FORMAT_IPV6 "\n",
info.ipv6.ip[0], info.ipv6.ip[1], info.ipv6.ip[2], info.ipv6.ip[3],
info.ipv6.ip[4], info.ipv6.ip[5], info.ipv6.ip[6], info.ipv6.ip[7],
info.ipv6.ip[8], info.ipv6.ip[9], info.ipv6.ip[10], info.ipv6.ip[11],
info.ipv6.ip[12], info.ipv6.ip[13], info.ipv6.ip[14], info.ipv6.ip[15]
);
#endif
}
sceneLog("Network connected, I will disconnect at: %.2f1.\n", onlineSwapTime);
}
void onNetworkFailed(errorret_t error, void *user) {
onlineSwapTime = TIME.time + 3.0f;
sceneLog("Failed to connect to network, will try again at %.2f1.\n", onlineSwapTime);
}
void onNetworkDisconnected(errorret_t error, void *user) {
onlineSwapTime = TIME.time + 3.0f;
sceneLog("Network disconnected, will go online at %.2f1.\n", onlineSwapTime);
errorCatch(errorPrint(error));
}
void onNetworkDisconnectFinished(void *user) {
onlineSwapTime = TIME.time + 3.0f;
sceneLog("Finished disconnecting from network, will go online at %.2f1.\n", onlineSwapTime);
}
void goOnline() {
sceneLog("Going online...\n");
networkRequestConnection(
onNetworkConnected,
onNetworkFailed,
onNetworkDisconnected,
NULL
);
}
void goOffline() {
sceneLog("Going offline...\n");
networkRequestDisconnection(onNetworkDisconnectFinished, NULL);
}
errorret_t engineInit(const int32_t argc, const char_t **argv) { errorret_t engineInit(const int32_t argc, const char_t **argv) {
memoryZero(&ENGINE, sizeof(engine_t)); memoryZero(&ENGINE, sizeof(engine_t));
@@ -101,6 +35,7 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
// Init systems. Order is important. // Init systems. Order is important.
errorChain(systemInit()); errorChain(systemInit());
timeInit(); timeInit();
consoleInit();
errorChain(inputInit()); errorChain(inputInit());
errorChain(assetInit()); errorChain(assetInit());
errorChain(localeManagerInit()); errorChain(localeManagerInit());
@@ -110,55 +45,9 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
errorChain(sceneInit()); errorChain(sceneInit());
entityManagerInit(); entityManagerInit();
physicsManagerInit(); physicsManagerInit();
// errorChain(networkInit()); errorChain(networkInit());
errorChain(gameInit()); errorChain(gameInit());
consolePrint("Engine initialized\n");
sceneLog("Init done, going to queue online in 3 seconds...\n");
onlineSwapTime = TIME.time + 3.0f;
// Camera
entityid_t cam = entityManagerAdd();
componentid_t camPos = entityAddComponent(cam, COMPONENT_TYPE_POSITION);
float_t distance = 6.0f;
entityPositionLookAt(
cam, camPos,
(vec3){ 0.0f, 1.0f, 0.0f },
(vec3){ 0.0f, 1.0f, 0.0f },
(vec3){ distance, distance, distance }
);
componentid_t camCam = entityAddComponent(cam, COMPONENT_TYPE_CAMERA);
entityCameraSetZFar(cam, camCam, 100.0f);
// Floor
entityid_t floorEnt = entityManagerAdd();
componentid_t floorPos = entityAddComponent(floorEnt, COMPONENT_TYPE_POSITION);
componentid_t floorMesh = entityAddComponent(floorEnt, COMPONENT_TYPE_MESH);
componentid_t floorMat = entityAddComponent(floorEnt, COMPONENT_TYPE_MATERIAL);
componentid_t floorPhys = entityAddComponent(floorEnt, COMPONENT_TYPE_PHYSICS);
entityPositionSetPosition(floorEnt, floorPos, (vec3){ -5.0f, 0.0f, -5.0f });
entityPositionSetScale(floorEnt, floorPos, (vec3){ 10.0f, 1.0f, 10.0f });
entityMeshSetMesh(floorEnt, floorMesh, &PLANE_MESH_SIMPLE);
entityMaterialGetShaderMaterial(floorEnt, floorMat)->unlit.color = COLOR_GREEN;
entityphysics_t *floorPhysData = entityPhysicsGet(floorEnt, floorPhys);
floorPhysData->type = PHYSICS_BODY_STATIC;
floorPhysData->shape.type = PHYSICS_SHAPE_PLANE;
floorPhysData->shape.data.plane.normal[0] = 0.0f;
floorPhysData->shape.data.plane.normal[1] = 1.0f;
floorPhysData->shape.data.plane.normal[2] = 0.0f;
floorPhysData->shape.data.plane.distance = 0.0f;
// Box
phBoxEnt = entityManagerAdd();
componentid_t boxPos = entityAddComponent(phBoxEnt, COMPONENT_TYPE_POSITION);
componentid_t boxMesh = entityAddComponent(phBoxEnt, COMPONENT_TYPE_MESH);
componentid_t boxMat = entityAddComponent(phBoxEnt, COMPONENT_TYPE_MATERIAL);
phBoxPhys = entityAddComponent(phBoxEnt, COMPONENT_TYPE_PHYSICS);
entityMeshSetMesh(phBoxEnt, boxMesh, &CUBE_MESH_SIMPLE);
entityMaterialGetShaderMaterial(phBoxEnt, boxMat)->unlit.color = COLOR_RED;
entityPositionSetPosition(phBoxEnt, boxPos, (vec3){ 0.0f, 4.0f, 0.0f });
/* Run the init script. */ /* Run the init script. */
scriptcontext_t ctx; scriptcontext_t ctx;
@@ -170,38 +59,18 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
} }
errorret_t engineUpdate(void) { errorret_t engineUpdate(void) {
// errorChain(networkUpdate()); errorChain(networkUpdate());
timeUpdate(); timeUpdate();
inputUpdate(); inputUpdate();
consoleUpdate();
uiUpdate(); uiUpdate();
errorChain(sceneUpdate()); errorChain(sceneUpdate());
/* Reset the box to its start position on demand. */
if(inputIsDown(INPUT_ACTION_ACCEPT)) {
componentid_t posComp = entityGetComponent(phBoxEnt, COMPONENT_TYPE_POSITION);
entityPositionSetPosition(phBoxEnt, posComp, (vec3){ 0.0f, 4.0f, 0.0f });
entityPhysicsSetVelocity(phBoxEnt, phBoxPhys, (vec3){ 0.0f, 0.0f, 0.0f });
}
/* Step physics: positions are updated directly on POSITION components. */
physicsManagerUpdate(); physicsManagerUpdate();
errorChain(gameUpdate()); errorChain(gameUpdate());
errorChain(displayUpdate()); errorChain(displayUpdate());
if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false; if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
if(TIME.time >= onlineSwapTime) {
onlineSwapTime = FLT_MAX;
if(NETWORK.state == NETWORK_STATE_CONNECTED) {
goOffline();
} else {
goOnline();
}
}
errorOk(); errorOk();
} }
@@ -210,13 +79,15 @@ void engineExit(void) {
} }
errorret_t engineDispose(void) { errorret_t engineDispose(void) {
// errorChain(networkDispose());
sceneDispose(); sceneDispose();
errorChain(gameDispose()); errorChain(gameDispose());
errorChain(networkDispose());
entityManagerDispose(); entityManagerDispose();
localeManagerDispose(); localeManagerDispose();
uiDispose(); uiDispose();
consoleDispose();
errorChain(displayDispose()); errorChain(displayDispose());
errorChain(assetDispose()); errorChain(assetDispose());
errorOk(); errorOk();
} }
+2 -2
View File
@@ -8,7 +8,7 @@
#include "entitymanager.h" #include "entitymanager.h"
#include "assert/assert.h" #include "assert/assert.h"
#include "util/memory.h" #include "util/memory.h"
#include "scene/scene.h" #include "console/console.h"
entitymanager_t ENTITY_MANAGER; entitymanager_t ENTITY_MANAGER;
@@ -19,7 +19,7 @@ void entityManagerInit(void) {
sizeof(entityid_t) * COMPONENT_TYPE_COUNT * ENTITY_COUNT_MAX sizeof(entityid_t) * COMPONENT_TYPE_COUNT * ENTITY_COUNT_MAX
); );
sceneLog( consolePrint(
"Entity Manager size: %zu bytes (%.2f KB)\n", "Entity Manager size: %zu bytes (%.2f KB)\n",
sizeof(entitymanager_t), sizeof(entitymanager_t),
sizeof(entitymanager_t) / 1024.0f sizeof(entitymanager_t) / 1024.0f
+3 -56
View File
@@ -15,56 +15,12 @@
#include "display/spritebatch/spritebatch.h" #include "display/spritebatch/spritebatch.h"
#include "display/text/text.h" #include "display/text/text.h"
#include "display/screen/screen.h" #include "display/screen/screen.h"
#include "console/console.h"
scene_t SCENE; scene_t SCENE;
char_t SCENE_LOG[SCENE_LOG_SIZE];
void sceneLog(const char *fmt, ...) {
char temp[512];
// 1. Format input like printf
va_list args;
va_start(args, fmt);
vsnprintf(temp, sizeof(temp), fmt, args);
va_end(args);
printf("%s", temp);
// 2. Split into lines
char *lines[64];
int line_count = 0;
char *ptr = temp;
while (*ptr && line_count < 64) {
lines[line_count++] = ptr;
char *nl = strchr(ptr, '\n');
if (!nl) break;
*nl = '\0';
ptr = nl + 1;
}
// 3. Prepend lines in reverse order (so final order is correct)
for (int i = 0; i < line_count; i++) {
char new_log[SCENE_LOG_SIZE];
snprintf(new_log, sizeof(new_log), "%s\n%s", lines[i], SCENE_LOG);
// Copy back safely
strncpy(SCENE_LOG, new_log, SCENE_LOG_SIZE - 1);
SCENE_LOG[SCENE_LOG_SIZE - 1] = '\0';
}
}
errorret_t sceneInit(void) { errorret_t sceneInit(void) {
memoryZero(&SCENE, sizeof(scene_t)); memoryZero(&SCENE, sizeof(scene_t));
memoryZero(SCENE_LOG, sizeof(SCENE_LOG));
sceneLog("Init\n");
errorOk(); errorOk();
} }
@@ -177,17 +133,8 @@ errorret_t sceneRender(void) {
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj)); errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj));
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_VIEW, view)); errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_VIEW, view));
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_MODEL, model)); errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_MODEL, model));
// errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_0TEXTURE, &DEFAULT_FONT_TEXTURE));
// errorChain(shaderSetColor(&SHADER_UNLIT, SHADER_UNLIT_COLOR, COLOR_WHITE)); errorChain(consoleDraw());
errorChain(textDraw(
32, 32,
// "Hello World",
SCENE_LOG,
COLOR_WHITE,
&DEFAULT_FONT_TILESET,
&DEFAULT_FONT_TEXTURE
));
errorChain(spriteBatchFlush());
errorOk(); errorOk();
} }
-4
View File
@@ -14,10 +14,6 @@ typedef struct {
extern scene_t SCENE; extern scene_t SCENE;
#define SCENE_LOG_SIZE 1024
extern char_t SCENE_LOG[SCENE_LOG_SIZE];
void sceneLog(const char *fmt, ...);
/** /**
* Initialize the scene subsystem. * Initialize the scene subsystem.
* *