prog
This commit is contained in:
@ -8,6 +8,8 @@
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#include "client.h"
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#include "assert/assert.h"
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#include "console/console.h"
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#include <fcntl.h>
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#include <unistd.h>
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void* clientRemoteThreadFunc(void* arg) {
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client_t *client = (client_t*)arg;
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@ -15,10 +17,24 @@ void* clientRemoteThreadFunc(void* arg) {
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client->state = CLIENT_STATE_CONNECTED;
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// Send some data
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write(client->remote.clientSockDesc, "Hello, World!", 13);
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// Set socket to non-blocking
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int flags = fcntl(client->remote.clientSockDesc, F_GETFL, 0);
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fcntl(client->remote.clientSockDesc, F_SETFL, flags | O_NONBLOCK);
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printf("Thread func\n");
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char buffer[1024];
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while (client->state == CLIENT_STATE_CONNECTED) {
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ssize_t bytesRead = read(client->remote.clientSockDesc, buffer, sizeof(buffer));
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if (bytesRead > 0) {
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// Process the received data
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printf("Received data: %.*s\n", (int)bytesRead, buffer);
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} else if (bytesRead == -1 && errno != EAGAIN && errno != EWOULDBLOCK) {
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// An error occurred
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perror("Read error");
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break;
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}
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// Sleep for a short duration to prevent busy-waiting
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usleep(10000); // 10ms
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}
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return NULL;
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}
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@ -17,10 +17,6 @@ void serverLocalStart(const serverlocalstart_t start) {
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assertUnreachable("Failed to create socket");
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}
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// Set the socket to non-blocking mode
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int flags = fcntl(SERVER.local.sockDesc, F_GETFL, 0);
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fcntl(SERVER.local.sockDesc, F_SETFL, flags | O_NONBLOCK);
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//Bind the socket
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SERVER.local.sockAddr.sin_family = AF_INET;
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SERVER.local.sockAddr.sin_addr.s_addr = INADDR_ANY;
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@ -78,6 +74,10 @@ void * serverLocalThread(void *arg) {
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timeout.tv_sec = 0;
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timeout.tv_usec = SERVER_LOCAL_THREAD_ACCEPT_SLEEP_TIME;
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// Set the socket to non-blocking mode
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int flags = fcntl(SERVER.local.sockDesc, F_GETFL, 0);
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fcntl(SERVER.local.sockDesc, F_SETFL, flags | O_NONBLOCK);
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while(SERVER.local.threadState == SERVER_LOCAL_THREAD_STATE_RUNNING) {
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FD_ZERO(&readfds);
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FD_SET(SERVER.local.sockDesc, &readfds);
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@ -26,7 +26,6 @@ target_sources(${DUSK_TARGET_NAME}
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# Subdirs
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add_subdirectory(assert)
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add_subdirectory(console)
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add_subdirectory(client)
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add_subdirectory(server)
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add_subdirectory(net)
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add_subdirectory(entity)
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add_subdirectory(display)
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@ -23,3 +23,5 @@ typedef float float_t;
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typedef double double_t;
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typedef bool bool_t;
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typedef char char_t;
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#define DUSK_VERSION "1.0.0"
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@ -9,7 +9,7 @@
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#include "gametime.h"
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#include "input.h"
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#include "console/console.h"
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#include "server/server.h"
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#include "net/server/server.h"
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#include "entity/entity.h"
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@ -18,11 +18,10 @@ void gameInit() {
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gameTimeInit();
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inputInit();
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serverInit();
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serverStart((serverstart_t){
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.type = SERVER_TYPE_LOCAL,
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.local = {
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.port = SERVER_LOCAL_PORT_DEFAULT
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serverInit((serverinit_t){
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.type = SERVER_TYPE_ONLINE,
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.online = {
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.port = SERVER_PORT_DEFAULT
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}
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});
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@ -32,7 +31,6 @@ void gameInit() {
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void gameUpdate(const float delta) {
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gameTimeUpdate(delta);
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inputUpdate();
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serverUpdate();
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}
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void gameDispose() {
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12
src/dusk/net/CMakeLists.txt
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12
src/dusk/net/CMakeLists.txt
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@ -0,0 +1,12 @@
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# Copyright (c) 2023 Dominic Masters
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#
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# This software is released under the MIT License.
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# https:#opensource.org/licenses/MIT
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# Sources
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target_sources(${DUSK_TARGET_NAME}
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PRIVATE
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)
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# Subdirs
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add_subdirectory(server)
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11
src/dusk/net/server/CMakeLists.txt
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11
src/dusk/net/server/CMakeLists.txt
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@ -0,0 +1,11 @@
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# Copyright (c) 2023 Dominic Masters
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#
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# This software is released under the MIT License.
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# https:#opensource.org/licenses/MIT
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# Sources
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target_sources(${DUSK_TARGET_NAME}
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PRIVATE
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server.c
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serverclient.c
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)
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145
src/dusk/net/server/server.c
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145
src/dusk/net/server/server.c
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@ -0,0 +1,145 @@
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/**
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* Copyright (c) 2025 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "server.h"
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#include "assert/assert.h"
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#include "console/console.h"
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server_t SERVER;
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void serverInit(const serverinit_t init) {
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memset(&SERVER, 0, sizeof(server_t));
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SERVER.state = SERVER_STATE_STARTING;
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SERVER.type = init.type;
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// Create the server
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switch(init.type) {
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case SERVER_TYPE_ONLINE:
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SERVER.online.socket = socket(AF_INET, SOCK_STREAM, 0);
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SERVER.online.address.sin_family = AF_INET;
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SERVER.online.address.sin_addr.s_addr = INADDR_ANY;
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SERVER.online.address.sin_port = htons(init.online.port);
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// Bind
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if(bind(
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SERVER.online.socket,
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(struct sockaddr *)&SERVER.online.address,
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sizeof(SERVER.online.address)
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) < 0) {
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assertUnreachable("Failed to bind server.");
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}
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// Begin listening
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if(listen(SERVER.online.socket, SERVER_CLIENT_COUNT_MAX) < 0) {
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assertUnreachable("Failed to listen on server.");
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}
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// Set the socket to non-blocking mode
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int flags = fcntl(SERVER.online.socket, F_GETFL, 0);
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fcntl(SERVER.online.socket, F_SETFL, flags | O_NONBLOCK);
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break;
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default:
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assertUnreachable("Invalid server type.");
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break;
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}
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// Start thread
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pthread_create(&SERVER.thread, NULL, serverThread, NULL);
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// Wait for server to start
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while(SERVER.state == SERVER_STATE_STARTING) usleep(1000);
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}
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void * serverThread(void *arg) {
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assertNull(arg, "Server thread does not accept arguments.");
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// Server now running
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SERVER.state = SERVER_STATE_RUNNING;
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fd_set readfds;
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int32_t activity;
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int32_t error;
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struct timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = 1000;
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// Start server
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while(SERVER.state == SERVER_STATE_RUNNING) {
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FD_ZERO(&readfds);
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FD_SET(SERVER.online.socket, &readfds);
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activity = select(
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SERVER.online.socket + 1,
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&readfds,
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NULL,
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NULL,
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&timeout
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);
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if(activity < 0) assertUnreachable("Select error");
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if(!FD_ISSET(SERVER.online.socket, &readfds)) {
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continue;
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}
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// Accept incoming connections
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int32_t clientSockDesc = accept(SERVER.online.socket, NULL, NULL);
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if(clientSockDesc < 0) {
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printf("Failed to accept connection\n");
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continue;
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}
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// Now, is the server full?
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if(SERVER.clientCount >= SERVER_CLIENT_COUNT_MAX) {
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consolePrint("Server is full, rejecting connection.");
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// TODO: Write a reason to client.
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close(clientSockDesc);
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continue;
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}
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// Create server client for handling
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serverclient_t *client = &SERVER.clients[SERVER.clientCount];
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serverClientInit(client, (serverclientinit_t){
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.socket = clientSockDesc
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});
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SERVER.clientCount++;
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}
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SERVER.state = SERVER_STATE_STOPPED;
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return NULL;
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}
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void serverDispose() {
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// Disconnect clients
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for(uint8_t i = 0; i < SERVER.clientCount; i++) {
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serverClientDispose(&SERVER.clients[i]);
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}
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SERVER.clientCount = 0;
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// Stop server thread.
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if(SERVER.state == SERVER_STATE_RUNNING) {
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// Request thread to stop
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SERVER.state = SERVER_STATE_STOPPING;
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// Wait for server to stop
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while(SERVER.state == SERVER_STATE_STOPPING) usleep(1000);
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pthread_join(SERVER.thread, NULL);
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// Close the socket
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switch(SERVER.type) {
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case SERVER_TYPE_ONLINE:
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close(SERVER.online.socket);
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break;
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default:
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assertUnreachable("Invalid server type.");
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break;
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}
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}
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}
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55
src/dusk/net/server/server.h
Normal file
55
src/dusk/net/server/server.h
Normal file
@ -0,0 +1,55 @@
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/**
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* Copyright (c) 2025 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "serverclient.h"
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#define SERVER_CLIENT_COUNT_MAX 8
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#define SERVER_PORT_DEFAULT 24555
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typedef enum {
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SERVER_STATE_STOPPED,
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SERVER_STATE_STARTING,
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SERVER_STATE_RUNNING,
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SERVER_STATE_STOPPING
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} serverstate_t;
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typedef enum {
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SERVER_TYPE_OFFLINE,
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SERVER_TYPE_ONLINE
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} servertype_t;
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typedef struct {
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serverstate_t state;
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servertype_t type;
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serverclient_t clients[SERVER_CLIENT_COUNT_MAX];
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uint8_t clientCount;
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pthread_t thread;
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union {
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struct {
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int32_t socket;
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struct sockaddr_in address;
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} online;
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};
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} server_t;
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typedef struct {
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servertype_t type;
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union {
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struct {
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int32_t port;
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} online;
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};
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} serverinit_t;
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extern server_t SERVER;
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void serverInit(const serverinit_t init);
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void * serverThread(void* arg);
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void serverDispose();
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101
src/dusk/net/server/serverclient.c
Normal file
101
src/dusk/net/server/serverclient.c
Normal file
@ -0,0 +1,101 @@
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/**
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* Copyright (c) 2025 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "serverclient.h"
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#include "assert/assert.h"
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#include "console/console.h"
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void serverClientInit(serverclient_t *client, const serverclientinit_t init) {
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assertNotNull(client, "Client cannot be NULL.");
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client->socket = init.socket;
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consolePrint("Accepted client %i", client->socket);
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client->state = SERVER_CLIENT_STATE_CONNECTING;
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// Set socket to non-blocking
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int flags = fcntl(client->socket, F_GETFL, 0);
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fcntl(client->socket, F_SETFL, flags | O_NONBLOCK);
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// Start thread
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pthread_create(&client->thread, NULL, serverClientThread, client);
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// Wait for client to connect
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while(client->state == SERVER_CLIENT_STATE_CONNECTING) usleep(1000);
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}
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void * serverClientThread(void *arg) {
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serverclient_t *client = (serverclient_t*)arg;
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assertNotNull(client, "Client cannot be NULL.");
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// Set the client state to connected
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client->state = SERVER_CLIENT_STATE_CONNECTED;
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// Send hello to client, as well as the version number.
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{
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uint8_t hello[16];
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memset(hello, 0, sizeof(hello));
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memcpy(hello, "Dusk", 4);
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strcpy((char*)&hello[4], DUSK_VERSION);
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_serverClientSend(client, hello, sizeof(hello));
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}
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// Client should respond "OK"
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{
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uint8_t response[2];
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_serverClientReceive(client, response, sizeof(response));
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assertTrue(
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response[0] == 'O' &&
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response[1] == 'K',
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"Client did not respond with OK."
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);
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}
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while(client->state == SERVER_CLIENT_STATE_CONNECTED) {
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// Do nothing for now.
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usleep(1000);
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}
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// Disconnect
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client->state = SERVER_CLIENT_STATE_DISCONNECTED;
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return NULL;
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}
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void _serverClientSend(
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serverclient_t *client,
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const uint8_t *data,
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const size_t size
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) {
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assertNotNull(client, "Client cannot be NULL.");
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assertNotNull(data, "Data cannot be NULL.");
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assertTrue(size > 0, "Size cannot be zero.");
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}
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void _serverClientReceive(
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serverclient_t *client,
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uint8_t *data,
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const size_t size
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) {
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assertNotNull(client, "Client cannot be NULL.");
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assertNotNull(data, "Data cannot be NULL.");
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assertTrue(size > 0, "Size cannot be zero.");
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recv(client->socket, data, size, 0);
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}
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void serverClientDispose(serverclient_t *client) {
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assertNotNull(client, "Client cannot be NULL.");
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if(client->state == SERVER_CLIENT_STATE_CONNECTED) {
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// Let the thread know we are disconnecting
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client->state = SERVER_CLIENT_STATE_DISCONNECTING;
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||||
// Wait for the thread to finish
|
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while(client->state == SERVER_CLIENT_STATE_DISCONNECTING) usleep(1000);
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pthread_join(client->thread, NULL);
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}
|
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}
|
45
src/dusk/net/server/serverclient.h
Normal file
45
src/dusk/net/server/serverclient.h
Normal file
@ -0,0 +1,45 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
#include <netinet/in.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
typedef enum {
|
||||
SERVER_CLIENT_STATE_DISCONNECTED,
|
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SERVER_CLIENT_STATE_CONNECTING,
|
||||
SERVER_CLIENT_STATE_CONNECTED,
|
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SERVER_CLIENT_STATE_DISCONNECTING
|
||||
} serverclientstate_t;
|
||||
|
||||
typedef struct {
|
||||
serverclientstate_t state;
|
||||
pthread_t thread;
|
||||
int32_t socket;
|
||||
} serverclient_t;
|
||||
|
||||
typedef struct {
|
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int32_t socket;
|
||||
} serverclientinit_t;
|
||||
|
||||
void serverClientInit(serverclient_t *client, const serverclientinit_t init);
|
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void * serverClientThread(void *arg);
|
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|
||||
void _serverClientSend(
|
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serverclient_t *client,
|
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const uint8_t *data,
|
||||
const size_t size
|
||||
);
|
||||
|
||||
void _serverClientReceive(
|
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serverclient_t *client,
|
||||
uint8_t *buffer,
|
||||
const size_t size
|
||||
);
|
||||
|
||||
void serverClientDispose(serverclient_t *client);
|
Reference in New Issue
Block a user