Wrap long lines to fit within 80 columns across the codebase

Pure whitespace/line-break reformatting (braces, newlines, and line
continuations matching this codebase's existing wrap conventions) - no
logic, string content, or identifiers changed anywhere. Confirmed via
diff against the pre-change tree and by rebuilding + re-running the
affected test suites, which produce identical pass/fail results.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
2026-09-05 13:13:10 -05:00
co-authored by Claude Sonnet 5
parent de53bebeb8
commit cebd3d81e7
70 changed files with 1025 additions and 425 deletions
+2 -1
View File
@@ -25,7 +25,8 @@ errorret_t meshInitGL(
mesh->vertices = vertices;
#ifdef DUSK_OPENGL_LEGACY
// Nothing needed; client state is enabled once globally in displayOpenGLInit.
// Nothing needed; client state is enabled once globally in
// displayOpenGLInit.
#else
// Generate Vertex Buffer Object
glGenBuffers(1, &mesh->vboId);