Add struct metafield
This commit is contained in:
@@ -20,6 +20,7 @@
|
||||
#include "item/backpack.h"
|
||||
|
||||
engine_t ENGINE;
|
||||
scriptcontext_t ctx;
|
||||
|
||||
errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
memoryZero(&ENGINE, sizeof(engine_t));
|
||||
@@ -41,10 +42,8 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
backpackInit();
|
||||
|
||||
// Run the initial script.
|
||||
scriptcontext_t ctx;
|
||||
errorChain(scriptContextInit(&ctx));
|
||||
errorChain(scriptContextExecFile(&ctx, "init.dsf"));
|
||||
scriptContextDispose(&ctx);
|
||||
|
||||
errorOk();
|
||||
}
|
||||
@@ -68,6 +67,8 @@ void engineExit(void) {
|
||||
}
|
||||
|
||||
errorret_t engineDispose(void) {
|
||||
scriptContextDispose(&ctx);
|
||||
|
||||
localeManagerDispose();
|
||||
// sceneManagerDispose();
|
||||
// rpgDispose();
|
||||
|
||||
Reference in New Issue
Block a user