test tiles
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@ -1,20 +1,23 @@
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{
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{
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"activeFile": "overworld.tsx",
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"activeFile": "overworld.tsx",
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"expandedProjectPaths": [
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"expandedProjectPaths": [
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".",
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"templates",
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"templates"
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"."
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],
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],
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"fileStates": {
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"fileStates": {
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":/automap-tiles.tsx": {
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"scaleInDock": 1
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},
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"entities.tsx": {
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"entities.tsx": {
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"scaleInEditor": 1
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},
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},
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"map.tmj": {
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"map.tmj": {
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"scale": 4,
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"scale": 3,
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"selectedLayer": 1,
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"selectedLayer": 1,
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"viewCenter": {
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"viewCenter": {
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"x": 6622.75,
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"x": 6909.5,
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"y": 6689.625
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"y": 6948.166666666666
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}
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}
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},
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},
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"overworld.tsx": {
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"overworld.tsx": {
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219
data/map.tmj
219
data/map.tmj
@ -28,15 +28,15 @@
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@ -50,16 +50,16 @@
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@ -81,12 +81,12 @@
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"width":16,
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@ -182,16 +182,16 @@
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@ -203,13 +203,13 @@
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@ -270,7 +270,6 @@
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@ -285,16 +284,16 @@
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
@ -326,23 +325,89 @@
|
|||||||
"width":16,
|
"width":16,
|
||||||
"x":416,
|
"x":416,
|
||||||
"y":416
|
"y":416
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
98, 99, 99, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
114, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
114, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
114, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
114, 0, 0, 116, 0, 0, 0, 234, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
114, 0, 0, 0, 99, 99, 99, 100, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
114, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":432,
|
||||||
|
"y":416
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 50, 51, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 66, 0, 68, 0, 85, 0, 71, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 82, 69, 54, 52, 0, 55, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 39, 0, 66, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 82, 69, 0, 52, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 82, 69, 54, 52, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 71, 0, 0, 0, 0, 82, 69, 0, 52, 0, 0, 0, 0, 130,
|
||||||
|
0, 0, 0, 0, 0, 55, 0, 0, 66, 0, 68, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 82, 83, 84, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":416,
|
||||||
|
"y":432
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"data":[114, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
130, 131, 131, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 98, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
|
||||||
|
"height":16,
|
||||||
|
"width":16,
|
||||||
|
"x":432,
|
||||||
|
"y":432
|
||||||
}],
|
}],
|
||||||
"height":32,
|
"height":32,
|
||||||
"id":5,
|
"id":5,
|
||||||
"locked":true,
|
|
||||||
"name":"Overlay Base Layer",
|
"name":"Overlay Base Layer",
|
||||||
"opacity":1,
|
"opacity":1,
|
||||||
"startx":400,
|
"startx":400,
|
||||||
"starty":400,
|
"starty":416,
|
||||||
"type":"tilelayer",
|
"type":"tilelayer",
|
||||||
"visible":true,
|
"visible":true,
|
||||||
"width":32,
|
"width":48,
|
||||||
"x":0,
|
"x":0,
|
||||||
"y":0
|
"y":0
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"draworder":"topdown",
|
"draworder":"topdown",
|
||||||
"id":3,
|
"id":3,
|
||||||
|
"locked":true,
|
||||||
"name":"Object Layer 1",
|
"name":"Object Layer 1",
|
||||||
"objects":[
|
"objects":[
|
||||||
{
|
{
|
||||||
@ -356,6 +421,18 @@
|
|||||||
"template":"templates\/NPC.tx",
|
"template":"templates\/NPC.tx",
|
||||||
"x":6737,
|
"x":6737,
|
||||||
"y":6672.91666666667
|
"y":6672.91666666667
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"gid":257,
|
||||||
|
"height":16,
|
||||||
|
"id":6,
|
||||||
|
"name":"Player Spawn",
|
||||||
|
"rotation":0,
|
||||||
|
"type":"player_spawn",
|
||||||
|
"visible":true,
|
||||||
|
"width":16,
|
||||||
|
"x":6743.33333333333,
|
||||||
|
"y":6989.33333333333
|
||||||
}],
|
}],
|
||||||
"opacity":1,
|
"opacity":1,
|
||||||
"type":"objectgroup",
|
"type":"objectgroup",
|
||||||
@ -364,7 +441,7 @@
|
|||||||
"y":0
|
"y":0
|
||||||
}],
|
}],
|
||||||
"nextlayerid":6,
|
"nextlayerid":6,
|
||||||
"nextobjectid":5,
|
"nextobjectid":7,
|
||||||
"orientation":"orthogonal",
|
"orientation":"orthogonal",
|
||||||
"renderorder":"right-down",
|
"renderorder":"right-down",
|
||||||
"tiledversion":"1.11.1",
|
"tiledversion":"1.11.1",
|
||||||
@ -375,11 +452,11 @@
|
|||||||
"source":"overworld.tsx"
|
"source":"overworld.tsx"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"firstgid":65,
|
"firstgid":257,
|
||||||
"source":"entities.tsx"
|
"source":"entities.tsx"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"firstgid":129,
|
"firstgid":321,
|
||||||
"source":":\/automap-tiles.tsx"
|
"source":":\/automap-tiles.tsx"
|
||||||
}],
|
}],
|
||||||
"tilewidth":16,
|
"tilewidth":16,
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<tileset version="1.10" tiledversion="1.11.1" name="overworld" tilewidth="16" tileheight="16" tilecount="64" columns="8">
|
<tileset version="1.10" tiledversion="1.11.1" name="overworld" tilewidth="16" tileheight="16" tilecount="256" columns="16">
|
||||||
<image source="tilemap.png" width="128" height="128"/>
|
<image source="tilemap.png" width="256" height="256"/>
|
||||||
</tileset>
|
</tileset>
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<template>
|
<template>
|
||||||
<tileset firstgid="1" source="../entities.tsx"/>
|
<tileset firstgid="1" source="../entities.tsx"/>
|
||||||
<object name="NPC" gid="1" width="16" height="16"/>
|
<object name="NPC" type="npc" gid="1" width="16" height="16"/>
|
||||||
</template>
|
</template>
|
||||||
|
BIN
data/tilemap.png
BIN
data/tilemap.png
Binary file not shown.
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 9.6 KiB |
BIN
data/tilemap.pxo
BIN
data/tilemap.pxo
Binary file not shown.
@ -9,6 +9,7 @@
|
|||||||
#include "assert/assert.h"
|
#include "assert/assert.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "display/render.h"
|
#include "display/render.h"
|
||||||
|
#include "world/world.h"
|
||||||
|
|
||||||
void playerInit() {
|
void playerInit() {
|
||||||
entity_t *ent = &ENTITIES[0];
|
entity_t *ent = &ENTITIES[0];
|
||||||
@ -16,8 +17,8 @@ void playerInit() {
|
|||||||
entityInit(ent, ENTITY_TYPE_PLAYER);
|
entityInit(ent, ENTITY_TYPE_PLAYER);
|
||||||
ent->id = PLAYER_ENTITY_ID;
|
ent->id = PLAYER_ENTITY_ID;
|
||||||
|
|
||||||
ent->x = 32;
|
ent->x = WORLD_PLAYER_SPAWN_X;
|
||||||
ent->y = 32;
|
ent->y = WORLD_PLAYER_SPAWN_Y;
|
||||||
}
|
}
|
||||||
|
|
||||||
void playerNPCInit(entity_t *entity) {
|
void playerNPCInit(entity_t *entity) {
|
||||||
|
@ -47,6 +47,7 @@ void drawOverworldDraw(void) {
|
|||||||
};
|
};
|
||||||
uint8_t colorCount = sizeof(colors) / sizeof(Color);
|
uint8_t colorCount = sizeof(colors) / sizeof(Color);
|
||||||
|
|
||||||
|
BeginBlendMode(BLEND_ALPHA_PREMULTIPLY);
|
||||||
do {
|
do {
|
||||||
// Base layer
|
// Base layer
|
||||||
for(uint8_t i = 0; i < CHUNK_TILE_COUNT; i++) {
|
for(uint8_t i = 0; i < CHUNK_TILE_COUNT; i++) {
|
||||||
@ -98,6 +99,7 @@ void drawOverworldDraw(void) {
|
|||||||
|
|
||||||
chunk++;
|
chunk++;
|
||||||
} while(chunk < CHUNK_MAP.chunks + CHUNK_MAP_COUNT);
|
} while(chunk < CHUNK_MAP.chunks + CHUNK_MAP_COUNT);
|
||||||
|
EndBlendMode();
|
||||||
|
|
||||||
// Entities
|
// Entities
|
||||||
entity_t *entity = ENTITIES;
|
entity_t *entity = ENTITIES;
|
||||||
|
@ -45,7 +45,7 @@ void renderDraw(void) {
|
|||||||
|
|
||||||
// Draw the render texture to the screen.
|
// Draw the render texture to the screen.
|
||||||
BeginDrawing();
|
BeginDrawing();
|
||||||
ClearBackground(WHITE);
|
ClearBackground(RED);
|
||||||
// Keep aspect and center the render
|
// Keep aspect and center the render
|
||||||
int32_t renderWidth, renderHeight, renderX, renderY;
|
int32_t renderWidth, renderHeight, renderX, renderY;
|
||||||
const int32_t width = GetScreenWidth();
|
const int32_t width = GetScreenWidth();
|
||||||
@ -74,6 +74,8 @@ void renderDraw(void) {
|
|||||||
|
|
||||||
void renderDispose(void) {
|
void renderDispose(void) {
|
||||||
UnloadRenderTexture(RENDER_SCREEN_TEXTURE);
|
UnloadRenderTexture(RENDER_SCREEN_TEXTURE);
|
||||||
|
UnloadTexture(RENDER_TILEMAP_TEXTURE);
|
||||||
|
UnloadTexture(RENDER_ENTITIES_TEXTURE);
|
||||||
CloseWindow();
|
CloseWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -365,8 +365,11 @@ for chunkY in range(mapHeightInRealChunks):
|
|||||||
f.write(f" .entities = {{\n")
|
f.write(f" .entities = {{\n")
|
||||||
for entity in entities:
|
for entity in entities:
|
||||||
# Entities are center aligned in tiled.
|
# Entities are center aligned in tiled.
|
||||||
localX = entity['x'] - (topLeftTileX * TILE_WIDTH)
|
localX = round(entity['x'] - (topLeftTileX * TILE_WIDTH))
|
||||||
localY = entity['y'] - (topLeftTileY * TILE_HEIGHT)
|
localY = round(entity['y'] - (topLeftTileY * TILE_HEIGHT))
|
||||||
|
|
||||||
|
if 'type' in entity and entity['type'] not in ENTITY_TYPE_MAP:
|
||||||
|
continue
|
||||||
|
|
||||||
f.write(" {\n")
|
f.write(" {\n")
|
||||||
f.write(f" .id = {entity['id']},\n")
|
f.write(f" .id = {entity['id']},\n")
|
||||||
@ -379,6 +382,20 @@ for chunkY in range(mapHeightInRealChunks):
|
|||||||
|
|
||||||
f.write("};\n\n")
|
f.write("};\n\n")
|
||||||
|
|
||||||
|
# Determine map global things
|
||||||
|
playerSpawnX = 0
|
||||||
|
playerSpawnY = 0
|
||||||
|
|
||||||
|
for ob in objectLayer['objects']:
|
||||||
|
if 'type' not in ob or ob['type'] != 'player_spawn':
|
||||||
|
continue
|
||||||
|
if 'x' not in ob or 'y' not in ob:
|
||||||
|
print(f"Error: Player spawn object does not contain 'x' or 'y' key.")
|
||||||
|
sys.exit(1)
|
||||||
|
playerSpawnX = round(ob['x'])
|
||||||
|
playerSpawnY = round(ob['y'])
|
||||||
|
break
|
||||||
|
|
||||||
# Output header file.
|
# Output header file.
|
||||||
headerPath = os.path.join(worldDir, "world.h")
|
headerPath = os.path.join(worldDir, "world.h")
|
||||||
with open(headerPath, 'w') as f:
|
with open(headerPath, 'w') as f:
|
||||||
@ -404,5 +421,7 @@ with open(headerPath, 'w') as f:
|
|||||||
f.write("NULL, ")
|
f.write("NULL, ")
|
||||||
f.write("\n")
|
f.write("\n")
|
||||||
f.write("};\n\n")
|
f.write("};\n\n")
|
||||||
|
f.write(f"#define WORLD_PLAYER_SPAWN_X {playerSpawnX}\n")
|
||||||
|
f.write(f"#define WORLD_PLAYER_SPAWN_Y {playerSpawnY}\n")
|
||||||
|
|
||||||
print(f"chunks.h generated at: {headerPath}")
|
print(f"chunks.h generated at: {headerPath}")
|
Reference in New Issue
Block a user