Working on shader stuff

This commit is contained in:
2025-02-25 16:30:35 -06:00
parent 4ff3cf6c5c
commit c29d435b06
17 changed files with 157 additions and 22 deletions

View File

@@ -1,4 +1,10 @@
// Copyright (c) 2025 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#include "../fragments/header.glsl"
#include "entity.glsl"
// Inputs from vertex shader
in vec2 v_TextureCoord;