Port the duskscript language into the engine as src/dusk/script + duskscriptcc

Brings over the duskscript VM and compiler from dusk-vm: the runtime
(core/vm) lives under src/dusk/script, gated by DUSK_SCRIPT and wired into
the engine lifecycle with print()/consolePrint() routed to the console; the
standalone duskscriptcc compiler stays a lean host tool (linux/knulli only).

Collapses int/fixed/bignum into a single float-backed SCRIPT_VALUE_NUMBER
throughout the lexer, compiler, bytecode format and VM, removing the old
int16-rollover fast paths and the type-conversion builtins they needed.

Fixes a real big-endian bug in the bytecode's 32-bit number reader (found
while adding GameCube/Wii endian support via util/endian.h) and converts
src/dusk/script and duskscriptcc to dusk's memory/string/assert utilities,
which surfaced two more latent bugs: a conservative GC stack scan reading
its own local variable's address, and an uninitialized path buffer in
scriptReadScript when the caller path has no directory component.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
YourWishesandClaude Sonnet 5 committed 2026-10-14 12:59:46 -05:00
1 parent 3948607b1e
commit c1d6a97293
323 files changed
+18389

No files matched your search

@@ -0,0 +1,73 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "util/memory.h"
#include "scriptcompiletypes.h"
#include "expression/scriptcompileliteral.h"
#include "builder/scriptbuilderemit.h"
#include "builder/scriptbuilderstring.h"
#include "builder/scriptbuilderlocal.h"
#include "builder/scriptbuildernative.h"
#include <string.h>
void scriptCompileLiteral(scriptbuilder_t *builder, const scriptnode_t *node) {
uint16_t name;
uint8_t slot;
const scriptnativeconstant_t *constant;
int32_t bits;
switch(node->kind) {
case SCRIPT_NODE_NUMBER:
if(node->numberValue == (float)(int16_t)node->numberValue) {
scriptBuilderOp(builder, SCRIPT_BC_PUSH_INT, 1);
scriptBuilderU16(builder, (uint16_t)(int16_t)node->numberValue);
} else {
memoryCopy(&bits, &node->numberValue, sizeof(bits));
scriptBuilderOp(builder, SCRIPT_BC_PUSH_NUMBER, 1);
scriptBuilderI32(builder, bits);
}
break;
case SCRIPT_NODE_BOOL:
scriptBuilderOp(builder, node->number != 0 ? SCRIPT_BC_PUSH_TRUE : SCRIPT_BC_PUSH_FALSE, 1);
break;
case SCRIPT_NODE_NULL:
scriptBuilderOp(builder, SCRIPT_BC_PUSH_NULL, 1);
break;
case SCRIPT_NODE_UNDEFINED:
scriptBuilderOp(builder, SCRIPT_BC_PUSH_UNDEFINED, 1);
break;
case SCRIPT_NODE_STRING:
scriptBuilderOpFailing(builder, SCRIPT_BC_PUSH_STRING, 1);
scriptBuilderU16(builder, scriptBuilderString(builder, node->text, node->length));
break;
case SCRIPT_NODE_IDENT:
constant = scriptBuilderConstantFind(builder, node);
if(constant) {
scriptBuilderOp(builder, SCRIPT_BC_PUSH_INT, 1);
scriptBuilderU16(builder, (uint16_t)constant->value);
break;
}
name = scriptBuilderName(builder, node->text);
slot = scriptBuilderResolve(builder, name);
if(slot == SCRIPT_COMPILE_BY_NAME) {
scriptBuilderOp(builder, SCRIPT_BC_LOAD_VAR, 1);
scriptBuilderU16(builder, name);
} else {
scriptBuilderOp(builder, SCRIPT_BC_LOAD_LOCAL, 1);
scriptBuilderByte(builder, slot);
}
break;
default:
break;
}
}