Frame
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@@ -10,8 +10,11 @@
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#include "error/error.h"
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#define SCENE_FLAG_ACTIVE (1 << 0)
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#define SCENE_FLAG_INITIALIZED (1 << 1)
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typedef struct {
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const char_t *name;
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errorret_t (*init)(void);
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void (*update)(void);
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void (*render)(void);
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