Frame
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@@ -5,6 +5,7 @@
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set(DUSK_GAME_ASSETS_DIR "${CMAKE_CURRENT_SOURCE_DIR}" CACHE INTERNAL ${DUSK_CACHE_TARGET})
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add_subdirectory(palette)# Palette asset needs to be added before any images.
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# Palette asset needs to be added before any images.
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add_subdirectory(palette)
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add_subdirectory(config)
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add_subdirectory(ui)
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@@ -14,4 +14,6 @@ bind enter accept;
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bind q cancel;
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bind esc quit;
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fps 1;
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fps 1;
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scene sweep;
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@@ -14,4 +14,6 @@ bind lstick_positive_y down;
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bind lstick_negative_x left;
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bind lstick_positive_x right;
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fps 1;
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fps 1;
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scene sweep;
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@@ -2,5 +2,3 @@
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_asset(PALETTE palette0.png)
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@@ -3,4 +3,6 @@
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_asset(TILESET minogram.png type=ALPHA tileWidth=6 tileHeight=10 columns=16 rows=6)
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add_asset(TILESET minogram.png type=ALPHA tileWidth=6 tileHeight=10 columns=16 rows=6)
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add_asset(TILESET ui.png type=PALETTIZED tileWidth=16 tileHeight=16)
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add_asset(TILESET ui_frame.png type=PALETTIZED tileWidth=16 tileHeight=16)
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assets/minesweeper/ui/ui.png
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assets/minesweeper/ui/ui.png
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assets/minesweeper/ui/ui.pxo
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assets/minesweeper/ui/ui.pxo
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assets/minesweeper/ui/ui_frame
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assets/minesweeper/ui/ui_frame
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assets/minesweeper/ui/ui_frame.png
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assets/minesweeper/ui/ui_frame.png
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