Initial scene
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@@ -27,14 +27,7 @@ int main(int argc, char **argv) {
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sizeof(ASSET_MANAGER.systemPath) / sizeof(char_t)
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);
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}
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// Init the defaults for all the platforms
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// #if PSP
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// #else
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// #if SDL2_KEYBOARD
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// inputBind(inputButtonGetByName("")
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// #endif
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// Begin main loop
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do {
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ret = engineUpdate();
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