Fixes build on the laptop? dunno why

This commit is contained in:
2025-10-14 15:44:38 -05:00
parent 0c0650a2c3
commit bcb8bea0fe
3 changed files with 7 additions and 10 deletions

View File

@@ -89,13 +89,7 @@ endif()
# Add code
add_subdirectory(src)
# Include generated headers
target_include_directories(${DUSK_TARGET_NAME} PUBLIC
${DUSK_GENERATED_HEADERS_DIR}
)
# Build assets
# message(FATAL_ERROR "Building assets for game: ${DUSK_ASSETS}")
add_custom_target(DUSK_ASSETS_BUILT ALL
COMMAND
${Python3_EXECUTABLE} ${DUSK_TOOLS_DIR}/assetstool/main.py
@@ -103,12 +97,16 @@ add_custom_target(DUSK_ASSETS_BUILT ALL
--build-type wad
--output-assets ${DUSK_BUILT_ASSETS_DIR}
--output-file ${DUSK_BUILD_DIR}/dusk.dsk
--output-headers ${DUSK_GENERATED_HEADERS_DIR}/asset/assetbundle.h
--headers-dir ${DUSK_GENERATED_HEADERS_DIR}
--input ${DUSK_ASSETS}
)
add_dependencies(${DUSK_TARGET_NAME} DUSK_ASSETS_BUILT)
# Include generated headers
target_include_directories(${DUSK_TARGET_NAME} PUBLIC
${DUSK_GENERATED_HEADERS_DIR}
)
# Postbuild
if(DUSK_TARGET_SYSTEM STREQUAL "psp")
create_pbp_file(

View File

@@ -8,7 +8,7 @@ function(add_asset ASSET_TYPE ASSET_PATH)
set(FULL_ASSET_PATH "${CMAKE_CURRENT_LIST_DIR}/${ASSET_PATH}")
string(JOIN "%" ASSETS_ARGS ${ARGN})
list(APPEND DUSK_ASSETS
"${ASSET_TYPE}#${FULL_ASSET_PATH}#${ASSETS_ARGS}$"
"${ASSET_TYPE}#${FULL_ASSET_PATH}#${ASSETS_ARGS}"
)
set(DUSK_ASSETS ${DUSK_ASSETS} CACHE INTERNAL ${DUSK_CACHE_TARGET})
endfunction()

View File

@@ -21,7 +21,6 @@ for inputArg in args.input:
continue
pieces = file.split('#')
print(f"Input arg: {pieces}")
if len(pieces) < 2:
print(f"Error: Invalid input asset format '{file}'. Expected format: type#path[#option1%option2...]")