Cutscene combined
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "cutsceneitem.h"
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/**
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* Handles the start of an entity move cutscene item.
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*
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* @param item The cutscene item.
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*/
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void cutsceneEntityMoveStart(const cutsceneitem_t *item);
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/**
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* Updates an entity move cutscene item, steering the entity one step
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* per frame toward the target and advancing the cutscene on arrival.
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*
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* @param item The cutscene item.
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*/
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void cutsceneEntityMoveUpdate(const cutsceneitem_t *item);
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