Working on some script modules
This commit is contained in:
@@ -1,15 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Includes
|
||||
target_include_directories(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_LIST_DIR}
|
||||
)
|
||||
|
||||
# Subdirs
|
||||
add_subdirectory(game)
|
||||
add_subdirectory(item)
|
||||
add_subdirectory(story)
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
game.c
|
||||
)
|
||||
@@ -1,20 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "game.h"
|
||||
|
||||
errorret_t gameInit(void) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t gameUpdate(void) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t gameDispose(void) {
|
||||
errorOk();
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
|
||||
/**
|
||||
* Initializes the game systems and loads the initial game state.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t gameInit(void);
|
||||
|
||||
/**
|
||||
* Updates the game state. This should be called every frame.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t gameUpdate(void);
|
||||
|
||||
/**
|
||||
* Disposes of game resources and shuts down the game systems.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t gameDispose(void);
|
||||
@@ -1,20 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
inventory.c
|
||||
backpack.c
|
||||
)
|
||||
|
||||
# Item Definitions
|
||||
dusk_run_python(
|
||||
dusk_item_csv_defs
|
||||
tools.item.csv
|
||||
--csv ${CMAKE_CURRENT_SOURCE_DIR}/item.csv
|
||||
--output ${DUSK_GENERATED_HEADERS_DIR}/item/item.h
|
||||
)
|
||||
add_dependencies(${DUSK_LIBRARY_TARGET_NAME} dusk_item_csv_defs)
|
||||
@@ -1,15 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "backpack.h"
|
||||
|
||||
inventorystack_t BACKPACK_STORAGE[BACKPACK_STORAGE_SIZE_MAX];
|
||||
inventory_t BACKPACK;
|
||||
|
||||
void backpackInit() {
|
||||
inventoryInit(&BACKPACK, BACKPACK_STORAGE, BACKPACK_STORAGE_SIZE_MAX);
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "inventory.h"
|
||||
|
||||
#define BACKPACK_STORAGE_SIZE_MAX 20
|
||||
|
||||
extern inventorystack_t BACKPACK_STORAGE[BACKPACK_STORAGE_SIZE_MAX];
|
||||
extern inventory_t BACKPACK;
|
||||
|
||||
/**
|
||||
* Initializes the backpack inventory for the player.
|
||||
*/
|
||||
void backpackInit();
|
||||
@@ -1,251 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "inventory.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/sort.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void inventoryInit(
|
||||
inventory_t* inventory,
|
||||
inventorystack_t* storage,
|
||||
uint8_t storageSize
|
||||
) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(storage, "Storage pointer is NULL.");
|
||||
assertTrue(storageSize > 0, "Storage size must be greater than zero.");
|
||||
|
||||
inventory->storage = storage;
|
||||
inventory->storageSize = storageSize;
|
||||
|
||||
// Zero item ids.
|
||||
memoryZero(inventory->storage, sizeof(inventorystack_t) * storageSize);
|
||||
}
|
||||
|
||||
bool_t inventoryItemExists(const inventory_t *inventory, const itemid_t item) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(inventory->storage, "Storage pointer is NULL.");
|
||||
assertTrue(inventory->storageSize > 0, "Storage too small.");
|
||||
assertTrue(item != ITEM_ID_NULL, "Item ID cannot be ITEM_ID_NULL.");
|
||||
|
||||
inventorystack_t *stack = inventory->storage;
|
||||
inventorystack_t *end = stack + inventory->storageSize;
|
||||
do {
|
||||
if(stack->item == ITEM_ID_NULL) break;
|
||||
if(stack->item != item) continue;
|
||||
assertTrue(stack->quantity > 0, "Item has quantity zero.");
|
||||
return true;
|
||||
} while(++stack < end);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void inventorySet(
|
||||
inventory_t *inventory,
|
||||
const itemid_t item,
|
||||
const uint8_t quantity
|
||||
) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(inventory->storage, "Storage pointer is NULL.");
|
||||
assertTrue(inventory->storageSize > 0, "Storage too small.");
|
||||
assertTrue(item != ITEM_ID_NULL, "Item ID cannot be ITEM_ID_NULL.");
|
||||
|
||||
// If quantity 0, remove.
|
||||
if(quantity == 0) return inventoryRemove(inventory, item);
|
||||
|
||||
// Search for existing stack.
|
||||
inventorystack_t *stack = inventory->storage;
|
||||
inventorystack_t *end = stack + inventory->storageSize;
|
||||
do {
|
||||
// Not in inventory yet, add as new stack.
|
||||
if(stack->item == ITEM_ID_NULL) {
|
||||
stack->item = item;
|
||||
stack->quantity = quantity;
|
||||
return;
|
||||
}
|
||||
|
||||
// Not the stack we're looking for.
|
||||
if(stack->item != item) continue;
|
||||
|
||||
// Update existing stack.
|
||||
stack->quantity = quantity;
|
||||
return;
|
||||
} while(++stack < end);
|
||||
|
||||
// No space in the inventory.
|
||||
assertUnreachable("Inventory is full, cannot set more items.");
|
||||
}
|
||||
|
||||
void inventoryAdd(
|
||||
inventory_t *inventory,
|
||||
const itemid_t item,
|
||||
const uint8_t quantity
|
||||
) {
|
||||
uint8_t current = inventoryGetCount(inventory, item);
|
||||
uint16_t newQuantity = (uint16_t)current + (uint16_t)quantity;
|
||||
|
||||
assertTrue(
|
||||
newQuantity <= UINT8_MAX,
|
||||
"Cannot add item, would overflow maximum quantity."
|
||||
);
|
||||
|
||||
inventorySet(inventory, item, (uint8_t)newQuantity);
|
||||
}
|
||||
|
||||
void inventoryRemove(inventory_t *inventory, const itemid_t item) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(inventory->storage, "Storage pointer is NULL.");
|
||||
assertTrue(inventory->storageSize > 0, "Storage too small.");
|
||||
assertTrue(item != ITEM_ID_NULL, "Item ID cannot be ITEM_ID_NULL.");
|
||||
|
||||
inventorystack_t *stack = inventory->storage;
|
||||
inventorystack_t *end = stack + inventory->storageSize;
|
||||
|
||||
// Search for existing stack.
|
||||
do {
|
||||
// End of inventory, item not present.
|
||||
if(stack->item == ITEM_ID_NULL) break;
|
||||
|
||||
// Not matching stack.
|
||||
if(stack->item != item) continue;
|
||||
|
||||
// Match found, shift everything else down
|
||||
memoryMove(
|
||||
stack,
|
||||
stack + 1,
|
||||
(end - (stack + 1)) * sizeof(inventorystack_t)
|
||||
);
|
||||
|
||||
// Clear last stack.
|
||||
inventorystack_t *last = end - 1;
|
||||
last->item = ITEM_ID_NULL;
|
||||
|
||||
break;
|
||||
} while(++stack < end);
|
||||
}
|
||||
|
||||
uint8_t inventoryGetCount(const inventory_t *inventory, const itemid_t item) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(inventory->storage, "Storage pointer is NULL.");
|
||||
assertTrue(inventory->storageSize > 0, "Storage too small.");
|
||||
assertTrue(item != ITEM_ID_NULL, "Item ID cannot be ITEM_ID_NULL.");
|
||||
|
||||
inventorystack_t *stack = inventory->storage;
|
||||
inventorystack_t *end = stack + inventory->storageSize;
|
||||
do {
|
||||
// End of inventory, item not present.
|
||||
if(stack->item == ITEM_ID_NULL) break;
|
||||
|
||||
// Not matching stack.
|
||||
if(stack->item != item) continue;
|
||||
|
||||
// Match found, return quantity.
|
||||
return stack->quantity;
|
||||
} while(++stack < end);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool_t inventoryIsFull(const inventory_t *inventory) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(inventory->storage, "Storage pointer is NULL.");
|
||||
assertTrue(inventory->storageSize > 0, "Storage too small.");
|
||||
|
||||
inventorystack_t *stack = inventory->storage;
|
||||
inventorystack_t *end = stack + inventory->storageSize;
|
||||
do {
|
||||
// Found empty stack, not full.
|
||||
if(stack->item == ITEM_ID_NULL) return false;
|
||||
} while(++stack < end);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool_t inventoryItemFull(const inventory_t *inventory, const itemid_t item) {
|
||||
return inventoryGetCount(inventory, item) == ITEM_STACK_QUANTITY_MAX;
|
||||
}
|
||||
|
||||
// Sorters
|
||||
int_t inventorySortById(const void *a, const void *b) {
|
||||
const inventorystack_t *stackA = (const inventorystack_t*)a;
|
||||
const inventorystack_t *stackB = (const inventorystack_t*)b;
|
||||
if(stackA->item < stackB->item) return -1;
|
||||
if(stackA->item > stackB->item) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int_t inventorySortByIdReverse(const void *a, const void *b) {
|
||||
const inventorystack_t *stackA = (const inventorystack_t*)a;
|
||||
const inventorystack_t *stackB = (const inventorystack_t*)b;
|
||||
if(stackA->item < stackB->item) return 1;
|
||||
if(stackA->item > stackB->item) return -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int_t inventorySortByType(const void *a, const void *b) {
|
||||
const inventorystack_t *stackA = (const inventorystack_t*)a;
|
||||
const inventorystack_t *stackB = (const inventorystack_t*)b;
|
||||
const itemtype_t typeA = ITEMS[stackA->item].type;
|
||||
const itemtype_t typeB = ITEMS[stackB->item].type;
|
||||
if(typeA < typeB) return -1;
|
||||
if(typeA > typeB) return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int_t inventorySortByTypeReverse(const void *a, const void *b) {
|
||||
const inventorystack_t *stackA = (const inventorystack_t*)a;
|
||||
const inventorystack_t *stackB = (const inventorystack_t*)b;
|
||||
const itemtype_t typeA = ITEMS[stackA->item].type;
|
||||
const itemtype_t typeB = ITEMS[stackB->item].type;
|
||||
if(typeA < typeB) return 1;
|
||||
if(typeA > typeB) return -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void inventorySort(
|
||||
inventory_t *inventory,
|
||||
const inventorysort_t sortBy,
|
||||
const bool_t reverse
|
||||
) {
|
||||
assertNotNull(inventory, "Inventory pointer is NULL.");
|
||||
assertNotNull(inventory->storage, "Storage pointer is NULL.");
|
||||
assertTrue(inventory->storageSize > 0, "Storage too small.");
|
||||
assertTrue(sortBy < INVENTORY_SORT_COUNT, "Invalid sort type.");
|
||||
|
||||
// Get count of used stacks
|
||||
size_t count = 0;
|
||||
inventorystack_t *stack = inventory->storage;
|
||||
inventorystack_t *end = stack + inventory->storageSize;
|
||||
do {
|
||||
if(stack->item == ITEM_ID_NULL) break;
|
||||
count++;
|
||||
} while(++stack < end);
|
||||
|
||||
if(count == 0) return; // Nothing to sort
|
||||
|
||||
// Comparator
|
||||
sortcompare_t comparator = NULL;
|
||||
switch(sortBy) {
|
||||
case INVENTORY_SORT_BY_ID: {
|
||||
comparator = reverse ? inventorySortByIdReverse : inventorySortById;
|
||||
break;
|
||||
};
|
||||
|
||||
case INVENTORY_SORT_BY_TYPE: {
|
||||
comparator = reverse ? inventorySortByTypeReverse : inventorySortByType;
|
||||
break;
|
||||
};
|
||||
|
||||
default:
|
||||
assertUnreachable("Invalid sort type.");
|
||||
break;
|
||||
}
|
||||
|
||||
assertNotNull(comparator, "Comparator function is NULL.");
|
||||
|
||||
sort((void*)inventory->storage, count, sizeof(inventorystack_t), comparator);
|
||||
}
|
||||
@@ -1,123 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "item/item.h"
|
||||
|
||||
#define ITEM_STACK_QUANTITY_MAX UINT8_MAX
|
||||
|
||||
typedef enum {
|
||||
INVENTORY_SORT_BY_ID,
|
||||
INVENTORY_SORT_BY_TYPE,
|
||||
|
||||
INVENTORY_SORT_COUNT
|
||||
} inventorysort_t;
|
||||
|
||||
typedef struct {
|
||||
itemid_t item;
|
||||
uint8_t quantity;
|
||||
} inventorystack_t;
|
||||
|
||||
typedef struct {
|
||||
inventorystack_t *storage;
|
||||
uint8_t storageSize;
|
||||
} inventory_t;
|
||||
|
||||
/**
|
||||
* Initializes an inventory.
|
||||
*
|
||||
* @param inventory The inventory to initialize.
|
||||
* @param storage The storage array for the inventory.
|
||||
* @param storageSize The size of the storage array.
|
||||
*/
|
||||
void inventoryInit(
|
||||
inventory_t* inventory,
|
||||
inventorystack_t* storage,
|
||||
uint8_t storageSize
|
||||
);
|
||||
|
||||
/**
|
||||
* Checks if a specific item exists in the inventory (and has quantity > 0).
|
||||
*
|
||||
* @param inventory The inventory to check.
|
||||
* @param item The item ID to check.
|
||||
* @return true if the item exists, false otherwise.
|
||||
*/
|
||||
bool_t inventoryItemExists(const inventory_t *inventory, const itemid_t item);
|
||||
|
||||
/**
|
||||
* Sets the quantity of a specific item in the inventory.
|
||||
*
|
||||
* @param inventory The inventory to modify.
|
||||
* @param item The item ID to set.
|
||||
* @param quantity The quantity to set.
|
||||
*/
|
||||
void inventorySet(
|
||||
inventory_t *inventory,
|
||||
const itemid_t item,
|
||||
const uint8_t quantity
|
||||
);
|
||||
|
||||
/**
|
||||
* Adds a specific quantity of an item to the inventory.
|
||||
*
|
||||
* @param inventory The inventory to modify.
|
||||
* @param item The item ID to add.
|
||||
* @param quantity The quantity to add.
|
||||
*/
|
||||
void inventoryAdd(
|
||||
inventory_t *inventory,
|
||||
const itemid_t item,
|
||||
const uint8_t quantity
|
||||
);
|
||||
|
||||
/**
|
||||
* Removes an item from the inventory.
|
||||
*
|
||||
* @param inventory The inventory to modify.
|
||||
* @param item The item ID to remove.
|
||||
*/
|
||||
void inventoryRemove(inventory_t *inventory, const itemid_t item);
|
||||
|
||||
/**
|
||||
* Gets the count of a specific item in the inventory.
|
||||
*
|
||||
* @param inventory The inventory to check.
|
||||
* @param item The item ID to check.
|
||||
* @return The count of the item in the inventory.
|
||||
*/
|
||||
uint8_t inventoryGetCount(const inventory_t *inventory, const itemid_t item);
|
||||
|
||||
/**
|
||||
* Checks if the inventory is full.
|
||||
*
|
||||
* @param inventory The inventory to check.
|
||||
* @return true if full, false otherwise.
|
||||
*/
|
||||
bool_t inventoryIsFull(const inventory_t *inventory);
|
||||
|
||||
/**
|
||||
* Checks if a specific item stack is full in the inventory.
|
||||
*
|
||||
* @param inventory The inventory to check.
|
||||
* @param item The item ID to check.
|
||||
* @return true if the item stack is full, false otherwise.
|
||||
*/
|
||||
bool_t inventoryItemFull(const inventory_t *inventory, const itemid_t item);
|
||||
|
||||
/**
|
||||
* Sorts the inventory based on the specified criteria.
|
||||
*
|
||||
* @param inventory The inventory to sort.
|
||||
* @param sortBy The sorting criteria.
|
||||
* @param reverse Whether to sort in reverse order.
|
||||
*/
|
||||
void inventorySort(
|
||||
inventory_t *inventory,
|
||||
const inventorysort_t sortBy,
|
||||
const bool_t reverse
|
||||
);
|
||||
@@ -1,4 +0,0 @@
|
||||
id,type,weight
|
||||
POTION,MEDICINE,1.0
|
||||
POTATO,FOOD,0.5
|
||||
APPLE,FOOD,0.3
|
||||
|
@@ -1,19 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
storyflag.c
|
||||
)
|
||||
|
||||
# Story Flag Definitions
|
||||
dusk_run_python(
|
||||
dusk_story_defs
|
||||
tools.story.csv
|
||||
--csv ${CMAKE_CURRENT_SOURCE_DIR}/storyflag.csv
|
||||
--output ${DUSK_GENERATED_HEADERS_DIR}/story/storyflagvalue.h
|
||||
)
|
||||
add_dependencies(${DUSK_LIBRARY_TARGET_NAME} dusk_story_defs)
|
||||
@@ -1,14 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "storyflag.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void storyFlagSet(const storyflag_t flag, const storyflagvalue_t value) {
|
||||
assertTrue(flag > STORY_FLAG_NULL && flag < STORY_FLAG_COUNT, "Bad Flag");
|
||||
STORY_FLAG_VALUES[flag] = value;
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
id,description,initial
|
||||
test,"Test flag for debugging purposes",1
|
||||
|
@@ -1,25 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "story/storyflagvalue.h"
|
||||
|
||||
/**
|
||||
* Gets the value of a story flag.
|
||||
*
|
||||
* @param flag The story flag to get.
|
||||
* @return The value of the story flag.
|
||||
*/
|
||||
#define storyFlagGet(flag) (STORY_FLAG_VALUES[(flag)])
|
||||
|
||||
/**
|
||||
* Sets the value of a story flag.
|
||||
*
|
||||
* @param flag The story flag to set.
|
||||
* @param value The value to set the story flag to.
|
||||
*/
|
||||
void storyFlagSet(const storyflag_t flag, const storyflagvalue_t value);
|
||||
@@ -1,11 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
typedef uint8_t storyflagvalue_t;
|
||||
Reference in New Issue
Block a user