Minesweeper prog
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@@ -8,6 +8,7 @@
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#pragma once
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#include "dusk.h"
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#include "error/error.h"
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#include "display/color.h"
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#define SCENE_FLAG_ACTIVE (1 << 0)
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#define SCENE_FLAG_INITIALIZED (1 << 1)
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@@ -24,4 +25,5 @@ typedef struct {
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void (*sleep)(void);
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uint8_t flags;
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color_t background;
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} scene_t;
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