Minesweeper prog
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@@ -109,11 +109,6 @@ errorret_t displayUpdate(void) {
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spriteBatchClear();
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frameBufferBind(NULL);
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frameBufferClear(
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FRAMEBUFFER_CLEAR_COLOR | FRAMEBUFFER_CLEAR_DEPTH,
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COLOR_CORNFLOWER_BLUE
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);
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sceneManagerRender();
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spriteBatchFlush();
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