working on asset still
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@@ -15,18 +15,53 @@ def processLanguageList():
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headerKeys += "#pragma once\n"
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headerKeys += "#include \"dusk.h\"\n\n"
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# This is the desired chunk groups list.. if a language key STARTS with any
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# of the keys in this list we would "like to" put it in that chunk group.
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# If there is no match, or the list is full then we will add it to the next
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# available chunk group (that isn't a 'desired' one).
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desiredChunkGroups = {
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'ui': 0
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}
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# Now, for each language key, create the header reference and index.
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keyIndex = 0
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languageKeyIndexes = {}
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languageKeyChunk = {}
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for key in LANGUAGE_KEYS:
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headerKeys += f"#define {getLanguageVariableName(key)} {keyIndex}\n"
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languageKeyIndexes[key] = keyIndex
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keyIndex += 1
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# Find desired chunk group
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assignedChunk = None
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for desiredKey in desiredChunkGroups:
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if key.lower().startswith(desiredKey):
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assignedChunk = desiredChunkGroups[desiredKey]
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break
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# If no desired chunk group matched, assign to -1
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if assignedChunk is None:
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assignedChunk = -1
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languageKeyChunk[key] = assignedChunk
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# Setup header.
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for lang in LANGUAGE_DATA:
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if key not in LANGUAGE_DATA[lang]:
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print(f"Warning: Missing translation for key '{key}' in language '{lang}'")
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sys.exit(1)
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sys.exit(1)
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# Seal the header.
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headerKeys += f"\n#define LANG_KEY_COUNT {len(LANGUAGE_KEYS)}\n"
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# Now we can generate the language string chunks.
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for lang in LANGUAGE_DATA:
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langData = LANGUAGE_DATA[lang]
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# Key = chunkIndex, value = chunkInfo
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languageChunks = {}
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for key in LANGUAGE_KEYS:
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keyIndex = languageKeyIndexes[key]
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chunkIndex = languageKeyChunk[key]
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# Write out the language keys header file
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outputFile = os.path.join(args.headers_dir, "locale", "language", "keys.h")
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os.makedirs(os.path.dirname(outputFile), exist_ok=True)
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