Made a big mess of the codebase
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@@ -8,7 +8,6 @@
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#include "display/display.h"
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#include "console/console.h"
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#include "display/renderer.h"
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#include "ecs/ecssystem.h"
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#include "display/framebuffer/framebuffer.h"
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#include "display/mesh/quad.h"
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@@ -84,7 +83,7 @@ errorret_t displayUpdate(void) {
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glViewport(0, 0, windowWidth, windowHeight);
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#endif
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rendererRender(CAMERA_MAIN);
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// rendererRender(CAMERA_MAIN);
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#if DISPLAY_SDL2
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SDL_GL_SwapWindow(DISPLAY.window);
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