bit more accurate
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@@ -9,17 +9,14 @@
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#include <vitasdk.h>
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#define GL_COLOR_INDEX8_EXT 0x80E5
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#define GL_NO_ERROR 0
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#define glDrawArrays(type, first, count) ((void)0)
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#define glColorTableEXT(target, internalformat, count, format, type, pixels) ((void)0)
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#define glDepthFunc(func) ((void)0)
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#define glBlendFunc(sfactor, dfactor) ((void)0)
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#define glGetError() GL_NO_ERROR
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typedef int GLbitfield;
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#define GL_GLEXT_PROTOTYPES
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typedef uint32_t GLbitfield;
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#include "dusksdl2.h"
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