Fixed PSP rendering

This commit is contained in:
2025-11-09 14:54:33 -06:00
parent 587d716aae
commit aaa8622956
11 changed files with 30 additions and 8 deletions

View File

@@ -52,10 +52,10 @@ void inputInit(void) {
inputBind(inputButtonGetByName("right"), INPUT_ACTION_RIGHT);
inputBind(inputButtonGetByName("circle"), INPUT_ACTION_CANCEL);
inputBind(inputButtonGetByName("cross"), INPUT_ACTION_ACCEPT);
inputBind(inputButtonGetByName("lstick_negative_y"), INPUT_ACTION_UP);
inputBind(inputButtonGetByName("lstick_positive_y"), INPUT_ACTION_DOWN);
inputBind(inputButtonGetByName("lstick_negative_x"), INPUT_ACTION_LEFT);
inputBind(inputButtonGetByName("lstick_positive_x"), INPUT_ACTION_RIGHT);
// inputBind(inputButtonGetByName("lstick_negative_y"), INPUT_ACTION_UP);
// inputBind(inputButtonGetByName("lstick_positive_y"), INPUT_ACTION_DOWN);
// inputBind(inputButtonGetByName("lstick_negative_x"), INPUT_ACTION_LEFT);
// inputBind(inputButtonGetByName("lstick_positive_x"), INPUT_ACTION_RIGHT);
#endif
#endif
#endif