Lua script something
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This commit is contained in:
2025-12-04 00:02:26 -06:00
parent 9aaf271996
commit 9f507be7bc
16 changed files with 369 additions and 1 deletions

10
src/script/CMakeLists.txt Normal file
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# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
# Sources
target_sources(${DUSK_TARGET_NAME}
PRIVATE
scriptmanager.c
)

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/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "scriptmanager.h"
#include "util/memory.h"
#include "asset/asset.h"
int luaCallable(lua_State *L) {
printf("This function was called from Lua!\n");
return 0;
}
scriptmanager_t SCRIPT_MANAGER;
errorret_t scriptManagerInit() {
memoryZero(&SCRIPT_MANAGER, sizeof(scriptmanager_t));
SCRIPT_MANAGER.luaState = luaL_newstate();
if(SCRIPT_MANAGER.luaState == NULL) {
errorThrow("Failed to init Lua state");
}
luaL_openlibs(SCRIPT_MANAGER.luaState);
lua_register(SCRIPT_MANAGER.luaState, "luaCallable", luaCallable);
// SCript test
assetscript_t script;
assetLoad("script/test.dsf", &script);
if(lua_load(SCRIPT_MANAGER.luaState, assetScriptReader, &script, "script/test.dsf", NULL) != LUA_OK) {
const char_t *strErr = lua_tostring(SCRIPT_MANAGER.luaState, -1);
lua_pop(SCRIPT_MANAGER.luaState, 1);
errorThrow("Failed to load Lua script: %s", strErr);
}
if(lua_pcall(SCRIPT_MANAGER.luaState, 0, LUA_MULTRET, 0) != LUA_OK) {
const char_t *strErr = lua_tostring(SCRIPT_MANAGER.luaState, -1);
lua_pop(SCRIPT_MANAGER.luaState, 1);
errorThrow("Failed to execute Lua script: %s", strErr);
}
assetScriptDispose(&script);
errorOk();
}
errorret_t scriptManagerExec(const char_t *script) {
if(SCRIPT_MANAGER.luaState == NULL) {
errorThrow("Lua state is not initialized");
}
if(luaL_dostring(SCRIPT_MANAGER.luaState, script) != LUA_OK) {
const char_t *strErr = lua_tostring(SCRIPT_MANAGER.luaState, -1);
lua_pop(SCRIPT_MANAGER.luaState, 1);
errorThrow("Failed to execute Lua: ", strErr);
}
errorOk();
}
errorret_t scriptManagerDispose() {
if(SCRIPT_MANAGER.luaState != NULL) {
lua_close(SCRIPT_MANAGER.luaState);
SCRIPT_MANAGER.luaState = NULL;
}
errorOk();
}

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/**
* Copyright (c) 2025 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "error/error.h"
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
typedef struct scriptmanager_s {
lua_State *luaState;
} scriptmanager_t;
extern scriptmanager_t SCRIPT_MANAGER;
/**
* Initialize the script manager.
*
* @return The error return value.
*/
errorret_t scriptManagerInit();
/**
* Execute a Lua script.
*
* @param script The script to execute.
* @return The error return value.
*/
errorret_t scriptManagerExec(const char_t *script);
/**
* Dispose of the script manager.
*
* @return The error return value.
*/
errorret_t scriptManagerDispose();