Make stairs work
This commit is contained in:
@@ -8,10 +8,10 @@
|
||||
#pragma once
|
||||
#include "rpg/world/tile.h"
|
||||
#include "worldpos.h"
|
||||
#include "display/mesh/mesh.h"
|
||||
#include "display/mesh/quad.h"
|
||||
|
||||
#define CHUNK_VERTEX_COUNT_MAX (6 * CHUNK_TILE_COUNT * 2)
|
||||
#define CHUNK_MESH_COUNT_MAX 12
|
||||
#define CHUNK_VERTEX_COUNT_MAX (QUAD_VERTEX_COUNT * CHUNK_TILE_COUNT * 2)
|
||||
#define CHUNK_MESH_COUNT_MAX 14
|
||||
|
||||
typedef struct chunk_s {
|
||||
chunkpos_t position;
|
||||
|
||||
Reference in New Issue
Block a user