Process tileset.
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@@ -15,7 +15,7 @@ typedef struct {
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extern scenemanager_t SCENE_MANAGER;
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extern scene_t SCENE_MANAGER_SCENES[SCENE_TYPE_COUNT];
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void sceneManagerInit(void);
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errorret_t sceneManagerInit(void);
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void sceneManagerUpdate(void);
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void sceneManagerRender(void);
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void sceneManagerDispose(void);
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