Process tileset.
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@@ -8,6 +8,7 @@
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#pragma once
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#include "display/camera.h"
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#include "rpg/world/map.h"
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#include "error/error.h"
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typedef struct {
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camera_t camera;
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@@ -18,7 +19,7 @@ extern sceneoverworld_t SCENE_OVERWORLD;
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/**
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* Initialize the overworld scene.
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*/
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void sceneOverworldInit(void);
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errorret_t sceneOverworldInit(void);
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/**
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* Update the overworld scene.
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