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@@ -29,9 +29,10 @@ void uiDebugRender(const tileset_t *tileset, texture_t *texture) {
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snprintf(
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buffer,
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sizeof(buffer),
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"%.2f/%.2f/%d",
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"%.2f/%.2f/%d/%d",
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TIME.dynamicDelta * 1000.0f,
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TIME.delta * 1000.0f,
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TIME.dynamicUpdate,
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(int32_t)fpsDynamic
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);
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