Screen background
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@@ -10,6 +10,7 @@
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#include "display/framebuffer.h"
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#include "display/camera/camera.h"
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#include "display/mesh/quad.h"
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#include "display/color.h"
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#if DISPLAY_SIZE_DYNAMIC == 1
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#ifndef DISPLAY_SCREEN_HEIGHT_DEFAULT
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@@ -44,6 +45,7 @@ typedef struct {
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int32_t width;
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int32_t height;
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float_t aspect;
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color_t background;
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#if DISPLAY_SIZE_DYNAMIC == 1
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framebuffer_t framebuffer;
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