Time is better.
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@@ -6,7 +6,7 @@
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*/
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#pragma once
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#include "dusk.h"
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#include "time/time.h"
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typedef enum {
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INPUT_ACTION_NULL,
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@@ -25,11 +25,22 @@ typedef struct {
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inputaction_t action;
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float_t lastValue;
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float_t currentValue;
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float_t lastFixedValue;
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float_t currentFixedValue;
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#if TIME_FIXED == 0
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float_t lastDynamicValue;
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float_t currentDynamicValue;
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#endif
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} inputactiondata_t;
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extern const char_t* INPUT_ACTION_NAMES[INPUT_ACTION_COUNT];
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// static const char_t* INPUT_ACTION_NAMES[INPUT_ACTION_COUNT] = {
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// [INPUT_ACTION_UP] = "UP",
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// [INPUT_ACTION_DOWN] = "DOWN",
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// [INPUT_ACTION_LEFT] = "LEFT",
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// [INPUT_ACTION_RIGHT] = "RIGHT",
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// [INPUT_ACTION_ACCEPT] = "ACCEPT",
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// [INPUT_ACTION_CANCEL] = "CANCEL",
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// [INPUT_ACTION_RAGEQUIT] = "RAGEQUIT",
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// };
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/**
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* Gets an input action by its name.
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@@ -37,4 +48,4 @@ extern const char_t* INPUT_ACTION_NAMES[INPUT_ACTION_COUNT];
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* @param name The name of the input action.
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* @return The input action, or INPUT_ACTION_COUNT if not found.
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*/
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inputaction_t inputActionGetByName(const char_t *name);
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// inputaction_t inputActionGetByName(const char_t *name);
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