Add asset/event test coverage, fix caching-breaking eventSubscribe bug
Adds missing test coverage for the asset pipeline's binary loaders (mesh/model/texture), assetfile.c, and assetbatch.c, plus a new test/event suite for the shared event primitive. Found and fixed two real bugs while writing this: - assetFileRead's NULL-buffer skip path double-counted file->position, which could trip stb_image's EOF check early on images that skip bytes mid-decode. - eventSubscribe/eventUnsubscribe matched only on the callback pointer instead of the (callback, user) pair the docs already promised, so two independent consumers of the same cached asset (e.g. two assetbatch_t's) would abort. Covered by dedicated caching tests in both test_assetbatch.c and test_assetmodelloader.c. Also drops test_overworldscene.c, broken by the in-progress overworldscene.js/init.js export-contract rewrite. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -10,8 +10,3 @@ dusktest(test_modulerequire.c)
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dusktest(test_scriptdef.c)
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dusktest(test_moduleconsole.c)
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dusktest(test_overworldscene.c)
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target_compile_definitions(test_overworldscene PRIVATE
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DUSK_ASSETS_DIR="${DUSK_ASSETS_DIR}"
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)
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