Fix position
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@@ -13,12 +13,10 @@ CubeEntity.prototype.constructor = CubeEntity;
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CubeEntity.prototype.update = function() {
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var speed = 3.0;
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var move = Input.axis2D(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT, INPUT_ACTION_UP, INPUT_ACTION_DOWN);
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var pos = this.position.position;
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this.position.position = new Vec3(
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pos.x + move.x * speed * TIME.delta,
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pos.y,
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pos.z + move.y * speed * TIME.delta
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);
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this.position.position.x += move.x * speed * TIME.delta;
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this.position.position.z += move.y * speed * TIME.delta;
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this.position.rotation.x += 3 * TIME.delta;
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this.position.rotation.z += 2 * TIME.delta;
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this.material.setColor(Color.rainbow());
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};
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