Basic NPC loading (half done)
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@ -7,6 +7,7 @@
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#pragma once
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#include "duskraylib.h"
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#include "entity/entity.h"
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/**
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* Initializes the overworld drawing system.
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@ -16,4 +17,11 @@ void drawOverworldInit(void);
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/**
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* Renders the overworld, including map and characters.
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*/
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void drawOverworldDraw(void);
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void drawOverworldDraw(void);
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/**
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* Renders a specific entity in the overworld.
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*
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* @param entity The entity to render.
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*/
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void drawOverworldDrawEntity(const entity_t *entity);
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